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World in Conflict

Platform(s): PC, Xbox 360
Genre: Strategy
Publisher: VU Games
Developer: Massive Entertainment,

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'World in Conflict' Closed Beta Test Sign-ups

by Rainier on May 25, 2007 @ 10:52 a.m. PDT

World in Conflict features a "what if?" story, where the Cold War didn't exactly end as we know it, and the Soviet Union hadn't collapsed, instead invades the U.S. Resource gathering has been replaced by "tactical aid" credits that you can spend on calling in reinforcements, WiC now also sports a first-person view mode, and is, of course, multiplayer enabled.

Developed by Massive Entertainment, World in Conflict represents the next generation of strategy games, with completely destructible 3D battlefields, aggressive team-based multiplayer action and a focus on fast, hard-hitting battles.

World in Conflict presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. Created by Cold War authority and best-selling author Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse, boldly advance into Europe. NATO responds in force only to be met on a second front -- a full-fledged invasion of the American homeland. Players take on the role of field commander, leading the era's most powerful military machines in the campaign to retake America's cities and suburbs.

Beginning June 1, potential field commanders will be able to join a global community of thousands of other strategy and action game players in a Closed Beta Test of World in Conflict’s explosive multiplayer maps and game modes. The Beta test will run for approximately three weeks and will not only give gamers the chance to play a portion of the upcoming game, but their play-testing will also help the development team tweak, polish and tune World in Conflict to the best possible quality for its projected ship date this Fall.

Those wishing to participate in the World in Conflict Closed Beta Test should visit the official website for complete details. More information on the sign-up process will be posted in the coming days. Access to the World in Conflict Closed Beta Test is on a first-come, first-serve basis.

Game Features

  • Unleash the arsenals of the great military superpowers in the gripping single-player story created by Larry Bond
  • The latest version of Massive's proprietary Masstech engine allows for a full 360 degree range of camera control and features advanced lighting and physics effects
  • As the battle rages, the world environment pays the price -- every object in the game will crumble under the force of war, including cars, buildings and forests
  • Using Massive's proprietary Massgate multiplayer server system, World in Conflict will support up to 16 players for head-to-head and team-based battles
  • Players will take control of the most devastating arsenal of military weaponry ever created, including Soviet, American and NATO tanks, planes, trucks, troops and helicopters as well as nuclear weapons
  • Players will choose to play as Infantry, Armor, Support Forces, or Aerial specialists; multiplayer teams will need to master each role for maximum effectiveness

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