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Warhammer: Mark of Chaos

Platform(s): PC
Genre: Action
Publisher: Namco
Developer: Black Hole Entertainment

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'Warhammer: Mark of Chaos' - v1.72 Euro Patch Available NOW

by Rainier on June 18, 2007 @ 3:50 p.m. PDT

Warhammer: Mark of Chaos is a real-time strategy game set in the renowned Warhammer world, featuring epic battles within massive landscapes, while offering an astounding level of detail, from a bird's eye view down to the insignias on a warrior's armor.

Get the Warhammer: Mark of Chaos v1.7.2 Euro Patch off WP (48/300mb)

Warhammer: Mark of Chaos - Patch v1.7.2

New Features

- Added new host options to multiplayer games:
- Friendly Fire
- No Hero
- No Siege
- No Mercenaries
- No Items
- More units capture reinforcement and refill camps faster.
- Support for multiplayer clans.
- Undo (right click) and reset options in the skill tree.
- Displaying cannon accuracy information.
- Updated Gamespy SDK.
- Tooltips for all main menu buttons.
- Enemy/Ally names are displayed in the army mouse-over tooltips.

Fixes

- Fixed crash that occurred when a player tried to load a custom multiplayer map that was not available in the game directory.
- Fixed crash that occurred when making a 4 player AI game custom setup on Internet.
- Fixed bug that prevented melee units to attack moving enemy units properly.
- Fixed bug where the resistance updates provided by certain items were not displayed properly.
- Fixed bug with Prince on Dragon's skill Implacable Heart.
- Fixed bug that occurred when trying to save a replay after watching a replay.
- Fixed bug where Ignore function in chat lobby only affected private messages.
- Fixed bug where Restoration of Isha skill affected and healed heroes that were in duel.
- Fixed bug with Command skill Blessing of Grimnir.
- Fixed bug with Combat skill Rune of Striking.
- Fixed bug where Sigil of Sigmar's magic resistance bonus doesn't stack with Glimmercloak.
- Fixed bug where HP increase for certain units following gained levels did not carry over between missions.
- Fixed some inconsistent upgrade restrictions between Army Composer and Reinforcement Camps.
- Fixed bug where victory or defeat message did not appear.
- Fixed tooltip descriptions for Standard Bearer and Musician.
- Fixed bug where units could be upgraded with weapons and armour not normally available to them.
- Fixed a crash that occurred when using Plague on a friendly hero with Lightning Shield.
- Fixed bug that allowed players to have nearly unlimited gold to make armies for Multiplayer.
- Fixed bug with gold value becoming negative with no initial army created.
- Fixed bug where defenders on siege maps could have their morale broken by Attackers just walking in. Now morale loss is limited to 50%.
- Fixed a crash that occurred when attempting to cancel Customize Army save window.
- Fixed bug where using the slash commands in game lobby could cause graphical UI problems.
- Fixed bug where Packmasters remained on map after Giant Rats have been killed.
- Fixed bug where upgrades that were normally not available for certain units were purchasable at Reinforcement Camps.
- Fixed bug with purchasing Champion upgrade at Reinforcement Camp.
- Fixed bug where private messages from the lobby sent to players that were in game did not get received.
- Flee button allows goblins to kill NPC handgunner unit_
- Fixed bug with Great Eagles purchased from reinforcement camps that always appeared at level 2.
- Fixed bug where Level 1 Trolls purchased at Reinforcement Camps came out as Level 2.
- Fixed bug where Resistance did not update when using the Knights of Khaine ability.
- Fixed bug where Prince on Dragon could not put any points into Bladestorm Combat skill.
- Fixed bug where top-tier duelling skills did not function when used against an enemy hero in multiplayer.
- Fixed bug where Elector Count on Griffon had the same icon for Crushing Blow and Cannot Capture.
- Fixed bug where players could not proceed through tutorial if disable border scrolling was active.
- Fixed some text bugs.

Balance Changes

- Supernatural Resilience skill now decreases the attacker's chance to hit by 5% per level.
- Blessing of Asuryan spell - Mana cost decreased from 300 to 225, cooldown time decreased from 60 to 45 sec, lifetime increased from 20 to 30 sec, chance to hit increased from 15% to 20%, bonus per level decreased from 5% to +4%.
- Flames of the Phoenix spell - Chance to hit increased from 10% to 15%, duration decreased from 3 to 2 sec, bonus per level increased from 1 to 2 sec.
- Cloak of Warding now gives 10% shooting resist instead of 15%.
- Shield of Ptola now gives 10% shooting resist instead of 15%.
- Morrian Ring now gives 5% shooting resist instead of 10%.

Warhammer: Mark of Chaos - Patch v1.6

New Features

- Added Flanking and Charge feedback.
- Added indication in the Multiplayer Lobby on list of players of which ones are in a game.

Fixes

- Fixed several crash, out of sync and other bugs during replays.
- Fixed a bug where the Credits did not load after completing a Campaign.
- Fixed issues in the Tutorial where triggers were broken.
- Fixed a crash in the Multiplayer lobby.
- Fixed a freeze that occured after clicking on the Cancel button in the Create Army menu after playing a Ladder game.
- Fixed a crash that occured when you attempted to move Gutterunners out of bounds via their Tunnel ability.
- Fixed minor user interface bugs.
- Music volume balance.
- Fixed a bug where players attempting to join a multiplayer game already started remained attempting indefinitely.
- Fixed a bug where the Move Speed value was displayed incorrectly in the game.
- Fixed a bug where some army bonuses were not displayed.
- Changed the orientation of the tower cannons on the Hightower multiplayer map.
- Changed the location of the rally point of the reinforcement camp in the center of the Village in Squeeze map.

General Balance Changes

- Ranged units hit heroes more likely.
- Heroes now suffer additional damage when attacked from behind by melee units.
- Heroes can escape harder from pursuing units.
- Fixed a bug which caused heroes to level up faster than intended.
- Armor upgrade prices for units generally lowered.
- Level upgrade cost for artillery units increased.

Skill Balance Changes

The Empire
- Prayers of Sigmar - Increases the lifetime of Strength of Sigmar by 2 sec (instead of 1).
- Strength of Sigmar - Lifetime increased from 10 seconds to 15.
- Strength of Sigmar - Cooldown reduced from 60 seconds to 45.
- Strength of Sigmar - Power cost reduced from 300 to 150.
- Fireball - Base chance to hit for area component increased from 10 to 11.
- Fireball - Bonus chance to hit by skill ranks for area component lowered from 5% to 2.2%.
- Fireball - Tooltip corrected. Bonus chance to hit to target is 10%.
- Master of Aqshy - Chance to hit reduced from 5% to 1.4% for every rank of the skill.
- Conflagration of Doom - Cooldown and power cost increased from 45 seconds and 225 power to 60 seconds and 300 power.
- conflagration of Doom - Inner area damage reduced from 3 to 2 hit points.
- Conflagration of Doom - Inner area base chance to hit increased from 30% to 35%.
- Conflagration of Doom - Outer area base chance to hit increased from 10% to 15%.
- Conflagration of Doom - Outer area bonus chance to hit decreased from 5% to 3%.
- Herald of the Storm - Cooldown and power cost decreased from 30 seconds and 150 power to 20 seconds and 100 power.
- Herald of the Storm - Bonus chance to hit reduced from 10% to 8%.
- Herald of the Storm - Now jumps up to 5 targets at the base rank of the skill.
- Earthlord - Chance to hit increased from 0.2% per skill level to 0.4%.

Hordes of Chaos
- Wind of Death - Cooldown and power cost increased from 50 seconds and 250 power to 55 seconds and 275 power.
- Lord of Shadow - Fixed skill to the tooltip. This will cause an overall 19% area radius decrease to the current state of the skill.
- Infernal Storm - Chance to hit decreased from 5% to 4% per skill level.
- Sumptuous Pestilence - Cooldown and power increased from 30 seconds and 150 power to 40 seconds and 200 power.

Skaven
- Warpbombs - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power.
- Warpbombs - Area reduced from 3.0 to 2.5.
- Warpstone Shower - Damage reduced from 2 to 1.
- Whirling Doom - Cooldown and power cost decreased from 60 seconds and 300 power to 35 seconds and 175 power.
- Whirling Doom - Chance to hit reduced from 40% to 15%.
- Whirling Doom - Chance to hit upgrade reduced from 8% to 3% per level.

High Elves
- Asuryan's Chosen - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power.
- Asuryan's Chosen - Base number of wisps reduced from 7 to 5.
- Asuryan's Chosen - Duration increased from 15 seconds to 20 seconds.
- Asuryan's Chosen - Base chance to hit increased from 5% to 10%.
- Wrath of Khaine - Damage to target increased from 1 to 2.
- Wrath of Khaine - The based skill already included the +50% chance to hit to the target. This has been corrected to the tooltip.
- Wrath of Khaine - Added 1% bonus per skill level to the chance to hit of the area component of the spell.
- Master of Hoeth - Magic resistance reduced is changed from 2 per skill level to 1.
- Flames of the Phoenix - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power.

Orcs and Goblins
- Brain Bursta - Cooldown and power cost increased from 20 seconds and 100 power to 35 seconds and 175 power.
- Brain Bursta - Base chance to hit reduced from 15% to 10%.
- Brain Bursta - Bonus chance to hit reduced from 3% per level to 2%.
- Fists of Gork - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power.
- Fists of Gork - Base number of fists increased from 7 to 10.
- Buzzin Swarm - Morale damage reduced from 50 to 25 and bonus per level reduced from 10 to 5.

Item Changes

- Fixed function of damage reflection of Armor of Retribution.
- Magical infusion potions' price increased to 150-250-350 gold (minor-.
- Power Stones' price increased to 250-500-750 gold.
- The cooldown of scrolls increased from 30 seconds to 60.
- Elixir of Invigoration is on a 10 minutes cooldown.
- Potion of Fortitude price increased to 400 gold.


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