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Universe at War: Earth Assault

Platform(s): PC, Xbox 360
Genre: Strategy
Publisher: SEGA
Developer: Petroglyph

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'Universe at War: Earth Assault' (X360/PC) to Support Cross-Platform Gaming

by Rainier on June 27, 2007 @ 11:28 a.m. PDT

Universe at War: Earth Assault is set in the near-future when multiple factions from across the galaxy have come to Earth to wage epic warfare. Containing numerous features and customization options never-before-seen in the RTS genre, Universe at War: Earth Assault will create an exceptional strategy experience for single-player and especially multiplayer battles.

Universe at War: Earth Assault is set in the near-future when multiple factions from across the galaxy have come to Earth to wage epic warfare. Containing numerous features and customization options never-before-seen in the RTS genre, Universe at War: Earth Assault will create an exceptional strategy experience for single-player and especially multiplayer battles.

Universe at War: Earth Assault will employ a unique balance system called "Tactical Dynamics" that allows players to retrain and customize units in the midst of battle to better cope with enemy forces and tactical situations. Weaponry and defenses can be modified in true real-time to take advantage of constantly shifting battlefield conditions. Fully customizable tech trees will allow players to control the development of technologies that they deem key to victory.

Battles in Universe at War: Earth Assault will be large in scope and take place in malleable and deforming environments. Deadly sci-fi weapons and alien powers will allow players to destroy cities and whole territories on a global scale. Because the world of Universe at War: Earth Assault is persistent, players will be able to revisit previous battlegrounds to find them still smoldering in ruins.

Universe at War: Earth Assault for the Xbox 360 will employ a control scheme built from the ground up to ensure smooth gameplay and ease of command for console gamers. To fully support fair and equal gameplay between PC and Xbox 360 gamers, developer Petroglyph is working to implement a balanced gaming environment and multiple modes for PC vs. Xbox 360 multiplayer games ensuring the best possible experience for gamers on both platforms.

“Cross-platform play between PC and consoles has been a dream of gamers for many years,” said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. “Now that dream has become reality. We are very excited that Universe at War: Earth Assault is at the fore front of supporting Microsoft’s Games for Windows – Live initiative, bridging the PC and Xbox 360 gap.”

Incorporating innovative multiplayer modes inspired by popular massively multiplayer online games and competitive online titles, Universe at War: Earth Assault for the PC and Xbox 360 will give players achievement points, rewards, and medals to encourage players to progress in the game. Players from around the world will battle in the persistent-style “Conquer the World” mode across the PC and Xbox 360 for ultimate faction supremacy in a virtual representation of Earth.

Universe at War: Earth Assault is scheduled to ship for PC in North America and Europe this holiday 2007 and for the Xbox 360 in Q1 2008.

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