Archives by Day

Frontlines: Fuel of War

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: THQ
Developer: Kaos Studios

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Kaos Studios Calls in Reinforcements for 'Frontlines: Fuel of War' (PS3/X360/PC)

by Rainier on July 25, 2007 @ 9:45 a.m. PDT

Set in a fictional future based upon the headlines of today, F.O.W. brings players into the world’s next great war. As society succumbs to a worldwide energy crisis, a new global depression takes hold. Amidst this desperate backdrop, two superpower alliances emerge. Join the battle on the frontlines of tomorrow as the Western Coalition or the Red Star Alliance.

Frontlines: Fuel of War is an open-world First Person Shooter set in the next great war. In a world ravaged by a global energy crisis, environmental decay, and economic depression, players assume the role of an elite soldier in the Western Coalition Army on an epic crusade against the Red Star Alliance to control the lifeblood of the world’s economy. Frontlines: Fuel of War combines intensely cinematic, non-linear game play, with next generation firepower and a revolutionary Frontline Combat System to deliver the most thrilling and engaging FPS to date.

With the truly immense outdoor environments in their upcoming title, Kaos needed to make sure that the game will excel in multiplayer formats and vehicle use. Demiurge’s extensive prior experience with UE3 was a natural fit to work hand-in-hand with Kaos’ artists and designers to ensure F:FoW experiences first-rate Alpha and Beta periods.

“Kaos has put together an incredible game in Frontlines: Fuel of War,” said Al Reed, Studio Director at Demiurge. “We’re excited to use our know-how to help them smooth out such an enormous gamespace.”

By fine-tuning the UE3s frame rate and memory capabilities, Demiurge is ensuring Kaos’ capacity for developing and running its huge in-game world as efficiently as possible.

Features:

  • In both single player and multiplayer, players join the forces on the frontline that result in focused combat and increased intensity while allowing player choice.
  • In both single player and multiplayer, players can create their own path to victory with non-linear mission objectives and destructible environments. The player chips away at the battle instead of standard die and redo system.
  • Over 60 next generation vehicles and weapons inspired by military designs of the near future. Including Jets, helicopters, tanks, APC’s and more.
  • Character customization allows you to represent your play style through character choices, weapon load out and role specialization.
  • Supports up to 32 players on Console and 64 players on PC via LAN or Internet with shared targeting systems, squad based VOIP and more.

Frontlines: Fuel of War is slated for release in Fall 2007.


More articles about Frontlines: Fuel of War
blog comments powered by Disqus