‘Chronos Twins’ plays on the concept of time travel in a reassuringly unique manner as it is interwoven as a main game play element. To successfully complete levels, players will maneuver through an area and work within the limitations of each time period in a side-scrolling environment. The goal is to control both the present-time hero while exploring the planet to defeat alien threats. Both time periods are fully visible through a split-screen engine that displays the past and present versions of the exact same location.
Playing with the concept of time travel, Chronos Twins, sees the player in the driving-seat, as Nec – the last best hope for his planet - not only battles to save his world but also to avenge the death of his brother.
To successfully complete levels, players must initially use both screens simultaneously as s/he plays across two temporal dimensions (past and present) in a bid to meet (and defeat) the nameless entity head-on when it first appears on Nec’s homeworld. Manoeuvring through side-scrolling areas, the aim is to control both the present-time hero whilst exploring the planet’s past in order to conquer the alien threats.
Chronos Twins has been designed with a gradual learning curve, which enables the player to ease into the game. Once the player has progressed through a number of stages, the game becomes increasingly challenging, when both screens merge into one.
Chronos Twins, only on Nintendo DS is scheduled for release this autumn.
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