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Vampire: The Masquerade - Bloodlines

Platform(s): PC
Genre: Action/Adventure
Publisher: Activision
Developer: Troika

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Vampire: The Masquerade - Bloodlines' - v3.8 Update Patch Available NOW

by Rainier on July 4, 2007 @ 1:49 a.m. PDT

Players begin their journey into darkness by choosing to play as any of seven different vampire clans. Each clan in the game offers a distinctive set of skills, traits and abilities including: supernatural speed, stealth, invisibility, mind control, inhuman strength, combat, and stamina, each of which will be further refined as players progress through the game. Players will earn and apply experience points to increase their powers and skills, allowing them to create their ultimate creature of the night, from stealthy hunter to seductive charmer to a feral, brutal killing machine.

Get the Vampires The Masquerade v3.8 patch off WP (203mb)

This is an unofficial patch for Vampire: The Masquerade - Bloodlines by Troika Games. It's a cumulative patch containing all the previous patches and is intended for english retail or Direct2Drive versions!

Applying this patch to a version in another language will work also, but all texts in the game previously appearing in that language will be replaced by the english versions with the exception of the menus.

To install the patch extract this archive into the game folder using options that keep the directory structure intact and overwrite every file of the same name. Removing it is only possible by reinstallion.

This patch fixes many bugs, restores unused content and mods some of the game to improve the consistency of the presented world. It ought to be installed right on top of the Troika Games official patch 1.2.

More basic changes are listed first in the version history, then bug fixes and more. It is recommended to start a new game after patching to avoid odd behaviour. Patching also resets all options to default.

Both editors used for the creation of this patch are included in the vdata directory. Many thanks go to Turvy for VPKTool and RobinHood70 for BSPEdit. Everything else can be done using a normal text editor.

Tips and Tricks:

When using the console, be sure to activate it from the menu only.
To reinstall clean up registry and remove vtmb.ini from /windows.
On start crashings force refresh rate override or use -dxlevel 80.
If you experience stutter on dual core systems turn one core off.
Don't save or leave maps with disciplines active to avoid crashes.
At high Obfuscate levels use attack to stealth kill without fail.
When controls are sticky start the game in Win98 compability mode.
Have four empty inventory slots when taking Imalia's Tawni quest.
If you can't read papers re-bind "use" away from the mousebuttons.
To avoid crashes don't play sounds with the Windows Media Player.
If a container auto-closes right-click the objects to choose them.
Enemy death may open doors and give items, which Trance does not.
Some feed victims stay in Trance so don't bite quest-related ones.
Occasionally Beckett stays in wolf form when meeting him, reload.
Game may crash in cutscenes if you are Obfuscated, so turn it off.
If you experience random attacking bind attack away from "enter".
Rarely your appartment may get full of strange stuff, just reload.
If a cutscene freezes try reload or type frenzyplayer in console.
When getting problems with a history during the tutorial, skip it.

Stuff not fixed:

"Skip intro" and special fonts only work at resolutions > 800x600.
Be aware that on dialogue your character will holster his weapon.
There are invisible blocks at the Theatre, the Museum and Fu Labs.
Gary's posters appear in all havens, Mitnick's emails dissappear.
Dead enemies drop only one weapon, some exit map icons are absent.
"Skip intro" appears after a saved game but does not always work.
Occasionally mailboxes do not receive rewards or objects drop out.
Female and male Gangrel show different stances in the background.
During some cutscenes your character will look and move strangely.
Bodies may dissappear and dead people may re-appear in cutscenes.
Prof. Johansen's christian name is stated to be Ingvar and Anders.
Vandal will not give his freebie if you already got a blue blood.
Same objects in containers and inventory will not show up in both.
Draining rats sometimes triggers melee mode after it is finished.
Game may hang on "wait" cutscene, walk on left side or use sewers.
At Confession third person view zooms in when being on the cross.
Testing out too many histories during selection is prone to crash.
Blood Shield stays on until exhausted or removed, this is no bug.
The news will not always fit as will the inside of some buildings.

v3.8

  • Made NPCs act comforting to more disciplines and added male sounds.
  • Altered duplicate Lu Fang conditions and re-added Nadia sentences.
  • Restored cabbie and E lines and fixed some for Bertram and Strauss.
  • Made Mercurio sell Steyr Aug earlier and sorted Larry's inventory.
  • Added humanity loss for telling Johansen that you won't rescue him.
  • Increased Blood Heal healing rate and improved activation details.
  • Made Galdjum prolong Blood Buff and Heal and Vandal more talkative.
  • Added Dominate for Danielle and prostitute and fixed Milligan bug.
  • Added and corrected inspection nodes for containers at Ocean House.
  • Fixed Glock running animation and corrected SWAT crosshair errors.
  • Swapped teleporting female Lasombra and fixed a Nines dialogue bug.
  • Modified placeholder names and descriptions of four upgrade books.
  • Lowered difficulty of one critical door to fit with new Blood Buff.
  • Corrected Blood Heal and Buff tutorial popups at high resolutions.
  • Fixed Potence, Ravens, Trance, Wipe and Hysteria issues and sounds.
  • Repaired completing Larry's quest being impossible in basic patch.

v3.7

  • Added Blood Heal discipline and slowed automatic heal rate by half.
  • Changed Cadaverous Flesh history and occult heal rate accordingly.
  • Restored Leopold Society clans and clan equipments for multiplayer.
  • Lowered Blood Buff effect by two points and corrected info symbol.
  • Lessened criminal levels of both crossbows and raised their damage.
  • Modified Eliza to raise brawl and lowered firearms book condition.
  • Made indirect disciplines not traceable and decreased maximal ammo.
  • Removed humanity gains from Milligan and fixed Wong Ho background.
  • Swapped lower dodge book with dodge powerup so reading makes sense.
  • Fixed several crosshair issues and wrong icons near the Dane crane.
  • Corrected several tutorial popups and mentioned camera adjustment.
  • Repaired critical basic patch bugs and restored overlooked changes.
  • Fixed clinic guard humanity loss and some other minor text issues.
  • Removed masquerade redemption and double xp for sending Patty away.
  • Made Potence fit description and finally fixed npctemplate* files.
  • Corrected Arthur's $201 reward, Vandal, Ji and Slater lines issues.
  • Removed player knowing the names of Ox's patron and asian vampire.
  • Prevented picking of two Temple doors and repaired Hollywood music.

v3.6

  • Added config and commands for multiplayer support, thanks to Exulx.
  • Made Trip sell bat and tire iron from start and added basic patch.
  • Restored lines of Andrei, Gary, Trip, Mercurio and for two endings.
  • Made serial killer react to violence and Bertram react to attacks.
  • Changed warehouse bonus xp to stealth and corrected magazine sizes.
  • Raised condition for Jeanette encounter and removed connected bug.
  • Made getting secret informations from Knox and Johansen consistent.
  • Swapped passive durations and security items between Ox and haven.
  • Delayed body armor until bloodhunt and repaired npctemplate* error.
  • Moved flamethrower to last Society level and Ra blade near Andrei.
  • Removed xp for Bruno and tutorial skipping and Empire clerk change.
  • Fixed player shown alive at wrong endings and restored warform hop.
  • Repaired Boris, Kerri, Mercurio, Heather and newscaster dialogues.
  • Fixed lockpicking and pickup sounds and some NPCs not staying dead.
  • Adjusted Heather's last clothes, more props and minor text issues.
  • Repaired Blood Strike, Salvo and Purge working sometimes not right.
  • Fixed two wrong auras in Santa Monica clinic and endgame taxi bug.
  • Restored Desert Eagle ammo model and fixed other inventory details.
  • Swapped several female hunters that were talking with male voices.
  • Fixed Domination, replica katana and Empire hotel lockpicking bugs.
  • Corrected conditions for Vandal, Trip and Mercurio during endgame.
  • Replaced broken female fire axe texture, thanks to Offkorn and Doe.

v3.5

....

v3.4

  • Added civilian humanity loss to Giovanni, pier and Blood Hunt maps.
  • Increased chance to notice the Ocean House killer and hid his axe.
  • Made Giovanni snort girl mortal and added xp for Dementating Chunk.
  • Restored female rat drain, male Hysteria, Mira and Heather sounds.
  • Made more Chinatown enemies wield new blade and lowered it's worth.
  • Placed Gary in council cutscene and synced courtroom sword sounds.
  • Gave .38 on tutorial completion and an xp but no items on skipping.
  • Restored Yukie's visible sword and moved Ra blade to Fu Syndicate.
  • Added unused quest logs and missing muzzle flashes to the tutorial.
  • Made Mercurio sell the body armor, but only after the Hallowbrook.
  • Swapped a Tremere history and showed player alive at Anarch ending.
  • Corrected more misplaced props and replaced "DMP" flickering blood.
  • Restored missing flamethrower stats and voices at Grout's mansion.
  • Repaired Romero lip-syncro, cut line and Strauss not giving reward.
  • Fixed Milligan Pisha bug, Lotus Blossom key board and Carson's pc.
  • Created a few missing Malkavian lines for Damsel, McFly and Imalia.
  • Fixed lines of Gary, Kanker, Venus, Jeanette and more text issues.
  • Restored invisible tabletops and many absent light and lift cables.
  • Renamed flaming to 'Pyro Crossbow' and adjusted the warrens dates.
  • Added stealth bonus hints and cut Heather's hair, thanks to MooCHa.
  • Included Bloodlines editing tools and fixed a Pisha quest log bug.
  • Adjusted Glock deploy sound and restored missing Desert Eagle ones.

v3.3

  • Replenished Misti's blood and repaired broken Tremere blood return.
  • Awarded xp when releasing Julius and restored Ming/Fu connections.
  • Made ghouling Heather easier again and added camera moving to cfgs.
  • Gave katanas to Temple and Society enemies and removed respawning.
  • Prevented Boris' door from closing and Dema from vanishing in view.
  • Fixed hospital screams and dialogue bugs of Arthur, Cal and Pisha.
  • Shortened Ventrue loading tip and some histories names to fit page.
  • Removed some more flickering decals and fixed many floating props.

v3.2

  • Restored cat model to 609 and removed flickering blood on the Dane.
  • Added humanity loss for killing innocents in several combat areas.
  • Modified bad discipline effects for non humans, thanks to Populism.
  • Used hidden Ithaca sound, gave Colt to Boris and fixed more props.
  • Renamed Bloodsuckers' to Bats' Communion and updated female Sabbat.
  • Made Imalia and Mitnick turn better and Isaac give his gift later.
  • Fixed hunters spawning on main hubs and another Imalia's quest bug.
  • Repaired possible freeze on freeing Lily and left over respawning.
  • Corrected GLOCK name, modified clothing text and added cl_smooth 0.
  • Made sure the fast Nosferatu dies and rendered Empire TV inactive.
  • Improved first Heather dialogue and fixed Vandal and Bertram lines.
  • Changed Yukie log, two pc prompts and wrong level re-enter sounds.

v3.1

  • Unbarred Ming's temple door and hopefully fixed Beckett's wait bug.
  • Made Copper leave for infusion and restored Pisha's meal cutscene.
  • Removed hunter when Ash is gone and erected more tipped over props.
  • Turned character screens music off and lowered Venus' cut to $125.
  • Fixed ammo in Romero's trunk and reduced zombie spawning frequency.
  • Restored Jeanette/Therese struggling scene and a few Heather lines.
  • Made speech stop when Bruno enters and fixed some Giovanni guards.
  • Corrected errors in dialogues of Christopher, Milligan and Jezebel.
  • Deleted theatre statists and restored Larry's quest for Nosferatu.
  • Changed some weapon infos and moved Giovanni Mansion diving boards.

v3.0

  • Darkened Beckett's glasses and fixed some others, thanks to MooCHa.
  • Added speech to Jack's cheat lines and lessened Ming's bar weight.
  • Granted humanity for persuading Therese and Jeanette to make peace.
  • Lowered baseball bat, tire iron and new katana skill requirements.
  • Erected several tipped over props and added a few inspection nodes.
  • Corrected a few bugs in dialogues of Milligan, Julius and LaCroix.
  • Moved the bum in the abandoned building and restored his fast exit.
  • Fixed entering the pawnshop crash caused by sound, thanks to Bogj.

v2.9

  • Renamed new blade to 'Replica Katana' and made Trip sell crossbows.
  • Tseng will offer the SPAS directly and the flaming crossbow later.
  • Made Larry's quest independent of buying and fixed briefcase scene.
  • Released trapped Fu Syndicate guard and added Julius killed lines.
  • Changed flaming crossbow text and added some more inspection nodes.
  • Corrected typos and lines for newscaster, Lily, Copper and Vandal.
  • Removed another warehouse spawning and restored beachhouse weapons.
  • Fixed superguards at Giovanni Mansion and the bonus Sweeper lines.

v2.8

  • Made all enemies drop their weapon when killed except the Brothers.
  • Added missing inspection node to Bertram's CD and many more items.
  • Unlocked doors to Boris for Venus quest and lowered Dema condition.
  • Removed .38 got for skipping the tutorial and added the quest log.
  • Swapped histories around again to alter those that made no changes.
  • Lowered .38 ammo price and time when crossbow bolts are available.
  • Added humanity loss for sending Copper and a wrong bloodpacks line.
  • Moved misplaced Ra texture folder and corrected female wield model.
  • Restored exploding King's Way runner and altered book loading tip.
  • Fixed options when asking Trip for weapons and a Prince line error.
  • Removed respawning warehouse thugs and missing beachhouse weapons.
  • Made clinic guard not open doors twice and added a Nurse condition.
  • Fixed Eerie Presence bonus and reactivated the downtown sewer map.
  • Repaired possible Gallery crash on entry and resetable quest state.

IMPROVING GAME PERFORMANCE

Most performance problems reported to Activision Customer Support are due to computer systems not meeting the minimum system requirements or not having the latest video and sound card drivers installed.

If these are not the causes of any performance problems you are experiencing, we recommend that you try some or all of the following suggestions.

• Set your desktop to a resolution of 800x600, 32-bit True Color and play the game at that resolution.
• Shut down all background applications.
• Disable any anti-virus software you are running.

• Set the game’s Game Options to their minimum settings. In particular, disable Environmental Effects.

• This game requires a 1400MB swap file. If you are using Windows XP, 98, or ME, make sure that you have “Let Windows Manage My Virtual Memory” enabled, and if you are using Windows 2000, make sure that you have manually set your max swap file size to 1400MB. In addition, make that you actually have enough free space on your hard drive to facilitate the swap file (1400MB).

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