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Empire Above All

Platform(s): PC
Genre: Strategy
Publisher: Fulqrum Publishing

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'Empire Above All' - 7 New Screens

by Rainier on July 4, 2007 @ 8:17 a.m. PDT

Become a squad leader in a new generation Action RTS! Feel the heat of battle as you would in a first-person shooter! To gain victory in Empire Above All, you’ll need to make lightning-fast decisions, command your soldiers, plan assaults to capture territory, and organize defense to hold it.<br> In the distant future, mankind has reached for the stars. A totalitarian government directs the exploration of space and the colonization of new worlds, while armies of empire suppress rebellions. Humanity is preparing to war with alien races… not knowing that it is itself alien in the universe.

Become a squad leader in a new generation Action RTS! Feel the heat of battle as you would in a first-person shooter! To gain victory in Empire Above All, you’ll need to make lightning-fast decisions, command your soldiers, plan assaults to capture territory, and organize defense to hold it.

In the distant future, mankind has reached for the stars. A totalitarian government directs the exploration of space and the colonization of new worlds, while armies of empire suppress rebellions. Humanity is preparing to war with alien races… not knowing that it is itself alien in the universe.

Key Features:

  • An innovative, high technology engine. Physics powered by AGEIA's Novodex Engine
  • Battlefield commander tactics. Squad-level system for control of operations breaks down outdated concepts, making combat realistic, and at the same time enabling the player to command his forces with ease.
  • Environments are fully interactive and destructible. Blow up buildings to bombard the enemy with debris, breach walls to blaze into action behind your opponent’s back! Your soldiers can hide in trenches, behind cars, crates and large fragments of destroyed buildings.
  • Unique enemies. One of the main gameplay features is the difficult and fascinating struggle with unique monsters, creatures from another planets. For example, to destroy the colony of living crystals, you must first understand the principles of their existence and find their weak point, as you would in a classic arcade game.


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