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Operation Flashpoint: Dragon Rising

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: Codemasters
Developer: Codemasters
Release Date: Oct. 6, 2009 (US), Oct. 8, 2009 (EU)

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'Operation Flashpoint 2: Dragon Rising' (PS3/X360/PC) - Screens & Trailer

by Rainier on Aug. 22, 2007 @ 1:12 a.m. PDT

Using Codemasters Neon engine, Operation Flashpoint: Dragon Rising will see the most realistic modelling of conflict scenarios in a new contemporary theatre of war. By offering a multitude of military disciplines, gameplay will deliver warfare more realistic and intense then ever before, while an extensive multiplayer component will create battles on an incredible scale.

Get the Operation Flashpoint 2 Trailer off WP (45mb)

Coming in 2008 for major console platforms and PC, Operation Flashpoint 2: Dragon Rising marks the long-awaited return of the total conflict simulator. It will challenge a new generation of players to survive the chaos and rapidly evolving situations of military combat in a new and contemporary theatre.

"Set on a vast oil-rich island, located off the eastern coast of Russia, north of Japan, Operation Flashpoint 2: Dragon Rising's fiction occurs during a time of tension between Russia and China over the island's disputed ownership," explains Andrew Wafer, Brand Manager for Operation Flashpoint 2: Dragon Rising, at Codemasters.

"The game will open as Chinese forces launch an offensive and, referencing the title, as the dragon rises over the island, players will find themselves in a situation that is set to flare up into a flashpoint like never before."

As depicted in the trailer, soldiers, weaponry and military transportation will be authentic and realistically detailed. The game environment will be a comprehensive simulation of a real world location, densely packed to create a rich and challenging tactical environment.

Operation Flashpoint 2: Dragon Rising is in development at Codemasters Studios utilising an evolved variant of Neon technology, the studio's proprietary middleware.


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