“Publishers and developers today have to satisfy stockholders, retailers and even their accounting departments before they even think about the games. At Pixel Mine, we're committed to keeping our games fun while keeping our community involved in the process," says Pixel Mine President David Reese.
"Players today want more from their games”, says Michael Songy, Chief Technology Officer. “As budgets grow, developers and publishers are taking fewer risks and delivering more derivative cookie-cutter titles. Our unique approach to game development and publishing will enable Pixel Mine to create and deliver the kind of innovative titles that gamers are looking for."
Chief Creative Officer Bill Money adds, “At Pixel Mine we’ve built one of the most experienced teams of industry veterans, with a proven track record of delivering triple-A games. This experience will allow us to bring those same high production values to smaller, more focused games.”
The recently launched Pixel Mine website will serve as the community based portal for all Pixel Mine games. It features an easy to use account management and micro-payment system. Pixel Mine will debut their service, along with a currently unannounced first-party title, during the Austin Game Developers Conference, September 5-7th.