Big Huge Games was founded in 2000 by four veteran game developers, Brian Reynolds, Jason Coleman, Dave Inscore and Tim Train, who together have brought strategy gamers such classic hits as Rise of Nations, Alpha Centauri, and Civilization II. Key studio members also include Ken Rolston, a 25-year RPG design veteran whose most recent design accolades include Elder Scrolls IV: Oblivion and Elder Scrolls III; Morrowind.
“The acquisition of Big Huge Games is a big win for THQ as we continue to expand both our internal development capabilities and our portfolio of owned intellectual properties,” said Jack Sorensen, executive vice president of worldwide studios, THQ. “The talent at Big Huge Games has an outstanding history of developing top-selling quality games and we look forward to their creation of many exciting new owned franchises for THQ.”
“We are extremely excited to become a part of THQ,” said Tim Train, president and COO of Big Huge Games. “We believe their passion for games, developer support, and understanding of the creative process is without parallel in the industry. THQ provides an ideal environment to help us develop new, innovative games for both core gamers and mass market.”
The studio is currently in development on a previously announced new RPG title for THQ for the X360, PS3 and PC, as well as additional console projects based on their proprietary technology.
The acquisition is expected to close shortly, subject to certain conditions. Under the terms of the agreement, Big Huge Games will become a wholly owned subsidiary of THQ and the studio’s management and employees will continue with the company. The 100 person studio is located in Timonium, Maryland. Financial terms were not disclosed.