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Little King's Story

Platform(s): PC, Wii
Genre: RPG/Action
Publisher: Marvelous Entertainment / XSEED
Developer: Cing
Release Date: July 21, 2009

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'Little King's Story' (Wii) - 30 New Screens

by Rainier on Nov. 5, 2008 @ 6:57 p.m. PST

Little King's Story combines life simulation and real-time strategy with ample adventure elements and an enchanting storyline.

Little King’s Story begins with the story of young boy named Corobo. Shy, and without many friends, Corobo stumbles upon a mysterious, powerful crown while walking in the forest near his village. He soon discovers that the crown grants him the ability to charm any person, and make them follow his orders. Suddenly, Howzer, the bull-knight, appears, informing Corobo that he is now King of the village, and he must not take this responsibility lightly. Returning to his sleepy village, as a King instead of a shy little boy, Corobo begins a quest to turn his small hamlet into a noble, fantastic kingdom.

Little King's Story has an art style which is very 'story-book' in look and has a magical fairy tale quality which will intrigue and delight gamers. The storyline, visual imagery and lyrical music of the game work in concert to transport players to an interactive, enchanting fairytale world. By combining gameplay elements from life-simulation, real-time strategy and adventure genres, the many aspects of creating a vast kingdom come to life.

As the King, players will manage and involve their townspeople in the goals of creating this new territory. He will enlist them to dig for treasure, build new buildings and otherwise better their community. Of course leadership is a two-way street, so as the King, players must try to conquer rival nations to create a single, unified kingdom whilst also granting the requests of townspeople as he sees fit. The game transforms the Wii Remote into a royal scepter and offers players the chance to be the best king in the world!

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