If you had the chance to change history would you? Could you?
In Germany hurtling towards the global catastrophe in the second world war, you step into the murky arena of international espionage as you try to alter the course of history and try and achieve what so many failed: the assassination of Adolf Hitler.
As a special agent trained in the latest sabotage techniques you have to infiltrate Hitler's inner circle and avoid the ever-watchful eyes of the ever-dangerous Gestapo. And they will be watching you, they always are...
A Stroke of Fate transports you into the world of the 1940s, mixing with the most hated figures in European history; Himmler, Goebbels, Muller and Hitler himself. While you are there though, do you have what it takes to achieve the impossible task that eluded so many others, the final solution to the Hitler problem?
A Stroke of Fate New Secrets Revealed Part #1
There’ll be several assassination plots planned during the game as the storyline unfolds around Mayer’s sincere denial of the current fascist regime.
Year 1944, summer
The first plot dates back to 20 July, 1944. The real history takes us to Colonel Claus Philipp Maria Schenk Graf von Stauffenberg who agreed to carry out the assassination of the German Führer. The attempt after several trials by Stauffenberg to meet Hitler did, through chance, ultimately take place at a briefing center at the military high command in Eastern Prussia called Wolfsschanze. The Colonel came to the place with a briefcase containing two small bombs. After some minutes he excused himself, pretending to need to make an urgent phone call to Berlin, and left the meeting room. He waited nearby for the explosion and what he saw made him believe that Hitler should be dead.Although four people were killed and almost all present were injured, Hitler himself was injured only slightly as he was shielded from the blast by the table.
Who helped Stauffenberg implement that, who prepped the explosives…we have our own explanation to the facts described in the history. The first chapter of A Stroke of Fate is evolving the story and features Mayer’s deep involvement in the plot described. We are not changing the authentic events, we are asking ourselves whether something could have been done to alter the course of history.
Year of 1944, winter
A true fact: Adolf Hitler was staying in Ziegenberg. To the casual observer, the only thing distinguishing this farm village from dozens like it in the Wetterau region of central Germany was its 1740s-era castle. Unknown to the villagers and to Allied Military Intelligence as well, behind the castle there was a compound made up of seven buildings giving the appearance of an innocent grouping of wooden country cottages. The name Hitler gave to this compound was Adlerhorst (Eagle's eyrie).
In A Stroke of Fate Mayer will try another assassination attempt right there. Again, explosives will be involved. What was the attempt, how Mayer was engaged in Mueller’s disappearance (there are several official versions of his disappearance, we assume the one which, as we believe, might be quite close to the real truth), why it was so important to Hitler to keep the legendary Spear of Destiny and why it was so important to Mayer in A Stroke of Fate to deliver it to the Allies, and what lies behind the mysterious death of Adolf Hitler, Eva Braun and their favorite dog Blondi? We aren’t going to hide any truth from you – be that authentic and historical or fictional and in-game. Be on the lookout for the second part of A Stroke of Fate New Secrets Revealed feature.
Key features:
- Compelling pseudo-historical plot;
- Ingenious brainteasers and quests to reflect German peculiarities of the 1940s;
- Realistic graphics;
- Authentic places and historically derived personalities: Muller, Goebbels, and Hitler;
- You can walk along the Secret Police building and Hitler’s private study
Release Q3 2008
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