Gyrostarr features fast action gameplay across 50 intense levels as up to four players pilot ships on a futuristic track, shooting enemies, dodging obstacles, and collecting upgrades. The game takes advantage of the company's proprietary Quantum 3 Game Engine technology, which provides advanced graphical capabilities. Gyrostarr's controls were built from the ground up to utilize the motion-sensing capabilities of the Wii.
"Our original vision for Gyrostarr was to capture the fast-paced twitch style action of coin-op classics, but to infuse superior graphics and game design for the next generation," said Kerry Ganofsky, CEO and Founder of High Voltage Software. "I'm thrilled to say that the team has nailed the mark and exceeded our expectations."
"Aside from the visuals, which are gorgeous, there is a lot about Gyrostarr that players will love," said Eric Nofsinger, Chief Creative Officer of High Voltage Software. "As players develop their skills at the game, they will devise strategies to help them make it through all of the levels. Jumping into the game with four players just makes the experience that much better.”
High Voltage Software's Gyrostarr is scheduled for release via the WiiWare downloadable service on Monday June 23, 2008.