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Platform(s): PlayStation 3, Xbox 360
Genre: Action
Publisher: LucasArts
Developer: Day 1 Studios

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'Fracture' (PS3/X360) Developer Q&A #2

by Rainier on June 27, 2008 @ 12:22 p.m. PDT

In addition to extraordinary weaponry that allows players to do things previously only imagined, each side of the conflict, Pacifica and the Atlantic Alliance, boast soldiers with powers beyond those of ordinary men. Genetic augmentations provide Pacifican forces with amazing abilities, while Atlantic Alliance soldiers like Briggs counter the threat with the more "traditional" method: cybernetics. The differing states of superhumanity result in balanced yet stylistically different combat tactics that have never been seen before.

Q: How long is the Fracture single player campaign going to take to complete? And, what will the pace of the game be (like Halo with long chapters or Farcry with frequent saves)?

Day 1: We’re estimating that the average campaign play through will take around 10 hours. The game is broken up into three acts that are made up of smaller missions. Fracture is very fast paced and designed to pull the player through to the end of each act, but we have an auto-save system to make sure that you can leave the game and come back without loosing your progress.

Q: Is Fracture going to feature a cover system like those in Gears of War or GTAIV?

Day 1: Terrain Deformation (TD) puts in a new twist on the cover system concept. Players will be able to use their grenades and Entrencher to create cover for themselves on-the-fly, when and where they need it, anywhere on the battlefield. Players will be able to create large hills to hide behind, or dig themselves foxholes to advance on the enemy.

Q: What game types will Fracture feature in online multiplayer? Is it all going to be Team Deathmatch type games or are there going to be some objective-based games as well?

Day 1: We are planning a variety of game types for multiplayer such as Free-for-all and Capture the Flag. The inclusion of terrain deformation in multiplayer has allowed the addition of unique game types and “TD Twists” to the gameplay modes that players are familiar with.

Q: What type of customizable features are there going to be for online and single player modes in Fracture, i.e. Can you customize your armor colors?

Day 1: While there won’t be any character customization in the single player campaign, players will be able to choose from several options to tailor multiplayer matches. Players can choose to play as either Pacifican or Atlantic Alliance, and will be able to customize weapon, grenade, and augmentation options for the matches.

Q: Will there ever be times during Fracture where you will need to switch between 3rd and 1st person views -- such as when you are sniping? Fracture will feature a Sniper Rifle…right?!

Day 1: In addition to a sniper rifle, there are several weapons that allow you to zoom in to a 1st person-like view, but the camera in Fracture is always 3rd person.

Q: Will there be an online Public Beta Test for Fracture (like Halo 3)? Or, will there be a demo available on Xbox Live?

Day 1: Currently, we don’t have plans for a Public Beta Test, but we will be releasing demos for both the 360 and PS3 versions of the game.

Q: In Fracture, are the Pacificans really going to be just "the bad guys"? Or, is there more to that story?

Day 1: Fracture’s story sets the Pacificans up to be the bad guys primarily because their leader has gone off the deep end and is trying to take over the world. However, not all the Pacificans you will encounter in the game will be crazy, power hungry bad guys. Additionally, in multiplayer, you can play either the Alliance or Pacificans and decide who the real “bad guys” are.

Q: Why don’t any of the Atlantic Alliance soldiers have helmets? Or, are their heads made of reinforced titanium alloy?

Day 1: Most of the Atlantic Alliance soldiers do actually have helmets. The main character Jet doesn’t have a helmet, and his head is not made of titanium, but his overbody shield protects him from damage. We also felt like showing Jet without a helmet helped the player identify with the character on a human level.

Q: In Fracture, there is a girl in the characters section. Is there going to be romance in Fracture? (please say no, please say no).

Day 1: I’d say Fracture is about 90% romance and 10% action. Just kidding! However, there are a couple of female characters, but with everything else going on in the game, there’s no time for romance.

Q: Is Jet Brody going to have personality/opinions? Or, is he the next master chief?

Day 1: Jet does have a personality and opinions. He’s kind of a reluctant hero, but, ultimately, he’s the only guy who can get the job done, and it’s up to the player to decide exactly how Jet goes about completing his mission.

Q: Will Fracture have Xbox Achievements and Playstation Trophies?

Day 1: Fracture will have Xbox Achievements. We really wanted to include Playstation Trophies as well, but since they’re relatively new, we weren’t able to support the trophy system in time.

Q: Are there any plans for download content (DLC) for Fracture after the game is released?

Day 1: We’re keeping our options open for downloadable content, but at this point in time, we don’t have any definite plans.

Q: Will Fracture be available for the Wii? Why not?

Day 1: Unfortunately, there are no plans for a Wii version of Fracture at the moment. We felt like the best way to do what we wanted to do with the game and showcase our Terrain Deformation tech was to focus on the 360 and PS3.

Q: What is the planned rating for Fracture? E, T or M?

Day 1: Fracture will have T rating in the US.

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