“Long ago a computer scientist called Dr Sepulveda created a beautiful digital world existing entirely within a computer network of his own invention. This world was called Darwinia and it was inhabited by a peaceful, law-abiding digital life-form called the Darwinians.
As the years wore on however the Darwinians became ever more aggressive and autonomous. They divided into factions, squabbling over Darwinia’s limited natural resources. Tribes began to roam the fractal voids hell bent on each other’s destruction, drunk on power and unswerving in the pursuit of world supremacy.
Far and wide, they became known as the Multiwinians….”
Welcome to Multiwinia: Survival of the Flattest – the ultimate retro-arcade multiplayer experience! Choose from a selection of six hilariously fun, action-packed game modes, set in one of the most beautiful game environs you will ever set eyes on.
Set in the same game world as Darwinia, Multiwinia will combine the beautiful fractal landscapes from the award-winning Darwinia, with the addition of multiplayer support, which will enable both co-operative and competitive battles between massive Darwinian armies. Multiwinia offers a series of separate game modes, each with a number of unique maps offering a variety of new challenges that you must complete faster and better than your rival’s armies in order to win. The addition of amBX to the digital world of Multiwinia will allow players to experience all kinds of multicoloured lighting, air movement and rumble effects.
Challenge your opponent to a game of stick-man slaughter, and watch digital-war unfold, as your Multiwinian army struggles to complete a chosen task faster and better than your rival’s. It’s fast, it’s furious, and only the flattest will survive!
“Multiwinia is essentially Darwinia on steroids, and full amBX support will certainly make this game a fantastic spectacle to watch onscreen,” commented Byron Atkinson Jones, the developer at Introversion leading the amBX integration. “Think sprite carnage on a massive scale, a lot of colour, a lot of flash explosions and plenty of fast and furious action-based gameplay to get stuck into.”
“Our agreement with Introversion builds on a hugely successful relationship between amBX and Introversion through DEFCON and Darwinia,” commented Jo Cooke, Chief marketing Officer, Philips amBX. “amBX will produce an exhilarating gaming experience for Multiwinia players. As players fly higher into the sky, the amBX lighting will intensify and the desk fans will blow harder, to recreate the Jet Stream. The coloured satellite lights, fan bursts and wrist rumbler will recreate explosions and the wall washer lighting will even reflect the environment as players fly through the different landscapes. Multiplayer gaming has never felt or looked so good.”
Introversions' Multiwinia is scheduled to launch on Sept. 19, 2008.
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