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UFO: Afterlight

Platform(s): PC
Genre: Strategy
Publisher: Cenega
Developer: Altar

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'UFO: Afterlight' - v1.7 Patch Available NOW

by Rainier on Jan. 26, 2009 @ 3:18 p.m. PST

UFO: Afterlight is a mixture of squad based tactical action and global strategy with the gamer controlling the actions of elite ground troops, and the running and construction of an intricate network of interlinking bases while collecting resources.

Get the UFO: Afterlight v1.7 Patch off WP (14mb)

NOTES

* This patch supports following language versions: English, French, German, Russian, Spanish, Hungarian, Czech, Polish, Italian, Chinese
* This patch adds an application called Localization Pack Manager which can be used for changing game's language
* It is recommended to start a new game when upgrading from v1.5 or earlier version of UFO:AL

CHANGES IN VERSION 1.7

Fixed:

* Add-on duplication bug
* Expedition Commander and Expedition Soldier mix up in research item names
* Drones no longer get paralyzed by Beastman paralyzing ammunition
* It is no longer possible to get additional characters to join your team by letting a drone get killed during a mission
* It is now possible to fix the "corrupted ground textures" problem by disabling bump mapping for ground models in the "Graphics" option menu (thanks to Stucuk and Lord Storm)

New/changed features:

* Removed some shader restrictions to allow the game to run on wider variety of graphics cards
* The game now displays a dialog box when enemy attacks your home base
* It is now possible to change the item mode for all selected units at once
* Enemies use different fire modes based on the distance to their targets
* The game will now use different quick save files for tactical and strategic modes
* The game no longer generates capture missions on enemy main bases

Modding related changes:

* Third armor add-on slot is now visible when using mods that enable it

This patch upgrades any previous DVD version of UFO: Afterlight to version 1.6.

CHANGES SINCE VERSION 1.5

Fixed:

  • Clicking on empty space when all vehicles were at the home base caused the game to lock up
  • Completing a capture mission sometimes yielded a different interrogation research than expected or none at all
  • Capture missions for Reticulan factions didn't appear again if you failed to complete those missions or if they timed out
  • Matriarch Interrogation research item didn't show up in the research list until you researched Matriarch Autopsy first
  • Beastman Anatomy training for Reticulans displayed a wrong icon
  • Fixed a peacetime trade contract with Reticulans where they should have offered crystals for items, but only requested items without offering the crystals

Changed:

  • DVD check removed (no need to insert the DVD every time you play the game)


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