As the spiritual successor to BioWare’s Baldur’s Gate, one of the most successful role-playing games in the industry, Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The spirit of classic RPGs comes of age, as Dragon Age: Origins features a dark and mature story and gameplay.
Each Origin Story starts the player off with a unique series of locations, characters and events that establish their motivations and lay the groundwork for the adventure to come.
With each Origin Story boasting several hours of unique game play, as well as challenging strategic combat and exploration, these 6 distinct preludes make Dragon Age: Origins the first BioWare game to offer not only multiple endings, but also multiple beginnings.
The player's choice of Origin Story lays the foundation for a profound journey based on the character's past experiences, establishing how they perceive the world and how the world perceives them. The choices you made during an Origin Story will influence the way the game unfolds, including different story elements, dialogue options and even plot branches, providing a wealth of replayability.
Dragon Age Journeys has been a collaboration between EA 2D, BioWare, and some of the hottest indie talent from the flash developer community.
The first piece that EA 2D are currently building is a 3 chapter, single player, tactical rpg delivered in Flash. Right now they are hard at work finishing the first chapter, Dragon Age Journeys: The Deep Roads. The game will introduce you to the dwarven city of Orzammar and the Deep Roads surrounding it where the dwarves face a persistent threat from the darkspawn hordes.
BioWare has been incredibly supportive in providing the dev team materials to work with in the creation of The Deep Roads. They have given EA 2D pages upon pages of reference materials, story documents, concept art and screenshots, as well as getting invaluable feedback and insight on the game from members of the Dragon Age team, including Drs. Ray and Greg. The Deep Roads features character classes, talent trees, sound effects, music and user interface taken directly from Dragon Age: Origins. Thanks to all these resources and input from the BioWare team, it will serve as a solid introduction to the world of Dragon Age.
Key Features :
- Epic Party-Based Combat – Dragon Age: Origins will introduce an innovative, scalable combat system, as players face large-scale battles and use their party’s special abilities to destroy hoardes of enemies and massive creatures.
- Powerful Magic – Raining down awesome destruction on enemies is even more compelling as players apply “spell combos,” a way of combining together different spells to create emergent unique effects.
- Deep Customization – Players will develop their characters and gain powerful special abilities (spells, talents and skills) and discover ever-increasing weapons of destruction.
- Your Story, Your Way – With its emotionally compelling story, players choose with whom they wish to forge alliances or crush under their mighty fist, redefining the world with the choices they make and how they wield their power.
- Origin Stories – Players will select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The player’s choice of Origin will determine who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure.
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