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The Scourge Project

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Developer: Tragnarion Studios
Release Date: Dec. 2009

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'The Scourge Project' (ALL) Switches to 3rd Person - New Screens

by Rainier on Dec. 2, 2009 @ 7:41 a.m. PST

The Scourge Project, powered by Epic's Unreal Engine 3, will be a story-driven FPS game built from the ground up for co-op squad play, where up to 4 players each experience a personal story, whilst playing together as a squad.

The Scourge Project will use Epic´s Unreal Engine for their new multiplatform shooter featuring a unique focus on co-operative narrative and gameplay. The Scourge Project will be a story-driven 3rd person shooter game built from the ground up for co-op, where up to 4 players each experience a personal story whilst playing together as a squad.

The Scourge Project will come on a 2 episode bundle with more than 5 hours of gameplay spanning 4 complete levels, up to 4 Player Co-op Campaign Mode, 4 Unique Playable Characters to choose from, an arsenal of weapons and special abilities, thrilling boss-fights and environmental puzzles. The Scourge Project will have multiplayer modes such as Deathmatch, Team Deathmatch, Capture The Flag and Frontiers, all of which allow up to 16 Players.


Omar Salleh, Game Director for “The Scourge Project” at Tragnarion Studios said: “We’re really excited about the upcoming release of The Scourge Project. The whole team has put a huge amount of love and effort into creating something special and we’re all eager to see action gamers the world over having a blast with the gameplay and soaking up the breathtaking visuals and soundscapes. Our unique blend of co-op action plus co-op storytelling, in which each playable character has a distinct perspective on the central plot, brings something new to the table and we’re definitely looking forward to expanding on this and much more in the rest of the Scourge Saga.”

The Scourge Project will be distributed digitally for PC via Steam and for Xbox Live/Playstation Network in March 2010.


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