Archives by Day

November 2024
SuMTuWThFSa
12
3456789
10111213141516
17181920212223
24252627282930

Phantom Brave: We Meet Again

Platform(s): PC, Wii
Genre: RPG/Strategy
Publisher: NIS America
Developer: Nippon Ichi Software
Release Date: Aug. 14, 2009

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Phantom Brave' (PS2) Wii-Make Coming to North America - Screens

by Rainier on Feb. 17, 2009 @ 6:30 p.m. PST

Phantom Brave improves upon the tactical gameplay found in Disgaea and La Pucelle in every way. Its redone, open-ended battle system is limited only by the user’s imagination, featuring 4 all new chapters, with a new character.

Set in the year of 921, in a world called Ivoire, lives Marona, a 13-year-old orphaned girl with a special ability to communicate with phantoms. Her ability brings resentment from others, but cheerful and optimistic Marona is not bothered. Marona believes in her parents' teachings that people will one day come to like her as long as she stays compassionate and kind. Now Marona travels throughout Ivoire with her guardian, "Ash the Phantom," to resolve disputes around the world.

In Phantom Brave, players will take on the role of Ash and Marona to complete missions assigned by their clients. Players are not alone in their battles though. Marona is able to create custom Phantom troops that you may manage and control.

Released in 2004 Phantom Brave revolutionized the strategy RPG genre with its unique free roaming battle fields and a unit summoning system called “CONFINE”. Now Phantom Brave returns to a new console with added features and extra chapter stories. Everything from the original game will be carried over, so gamers who hasn’t played Phantom Brave can fully enjoy this title.

Phantom Brave is a turn based strategy RPG that incorporates unique battle styles and a hardcore character customization system. Players can create units from a number of list of monster/ghost categories and power them up to a exponential number.

There are two main phases to Phantom Brave’s battle system. The first phase is the Confine phase. Marona the protagonist of this game can summon ghosts and monsters as battle units to fight for her. However, in order to do so she must “confine” souls in to objects on the battlefield like rocks, plants, and items. Depending on what you object as battle units to fight for her. However, in order to do so she must “confine” souls in to objects on the battlefield like rocks, plants, and items. Depending on what you object you use as the host the stats of the units you summon will greatly differ. Some units are become stronger on certain objects, so knowing your spirits’ characteristics becomes a very important strategic element.

Features

  • All new story chapters
  • Improved graphics
  • Redesigned User Interface
  • Extra items, skills, and characters
  • No battle map grids. Free-roaming battle system allows you to place your characters anywhere on the battle map.
  • Create your custom characters from over 400 different skills and magical spells.
  • 20 heart-warming episodes for over 100 hours of game play.
  • Unlimited variation of dungeon maps to satisfy even the most hardcore gamers.

 


More articles about Phantom Brave: We Meet Again
blog comments powered by Disqus