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Little King's Story

Platform(s): PC, Wii
Genre: RPG/Action
Publisher: Marvelous Entertainment / XSEED
Developer: Cing
Release Date: July 21, 2009

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Little King's Story' (Wii) Gets Euro Release Date

by Rainier on Feb. 19, 2009 @ 9:43 a.m. PST

Little King's Story combines life simulation and real-time strategy with ample adventure elements and an enchanting storyline.

Little King’s Story begins with the story of young boy named Corobo. Shy, and without many friends, Corobo stumbles upon a mysterious, powerful crown while walking in the forest near his village. He soon discovers that the crown grants him the ability to charm any person, and make them follow his orders. Suddenly, Howzer, the bull-knight, appears, informing Corobo that he is now King of the village, and he must not take this responsibility lightly. Returning to his sleepy village, as a King instead of a shy little boy, Corobo begins a quest to turn his small hamlet into a noble, fantastic kingdom.

With an art style that is very ‘story-book’ in look and with a magical fairy tale quality, this ground-breaking collaboration of creative talent has created a game that will intrigue and delight gamers of both casual and core groups. By combining gameplay elements from life-simulation, real-time strategy and adventure genres, the many aspects of creating a vast kingdom come to life. As the King, players will manage and involve their townspeople in the goals of creating this new territory; enlisting them to dig for treasure, build new buildings and otherwise better their community.

As the King, players will manage and involve their townspeople in the goals of creating this new territory. He will enlist them to dig for treasure, build new buildings and otherwise better their community. Of course leadership is a two-way street, so as the King, players must try to conquer rival nations to create a single, unified kingdom whilst also granting the requests of townspeople as he sees fit. The game transforms the Wii Remote into a royal scepter and offers players the chance to be the best king in the world!

“With such a legendary team of designers behind it, Little King’s Story promises to be one of the games of the year,” says Yen Hau, product marketing assistant, Rising Star Games. “Our focus is on bringing the very best Japanese games to Europe – and we’ve worked incredibly hard to ensure that our gamers will be able to play this ground-breaking collaborative title ahead of its native release. Mark 24th April down in your diaries now – and cross out the following few weeks: Little King’s Story will be the game to play this spring.”

Little King’s Story is a unique collaboration between the games industry’s most prodigious talents. Boasting a team of legendary designers – whose portfolios include a range of highly-acclaimed and much-loved titles such as Harvest Moon, No More Heroes, Final Fantasy XII and Super Mario PRG – Little King’s Story is a funny, charming and surprisingly deep PRG, designed to appeal to both casual and core gamers alike.


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