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Grand Ages: Rome

Platform(s): PC
Genre: Strategy
Publisher: Viva Media / Kalypso Media

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'Grand Ages: Rome' - v1.11 Patch Available NOW

by Rainier on April 7, 2009 @ 6:50 a.m. PDT

Grand Ages: Rome, previously known as Imperium Romanum II, is a city-building game where the player takes the role of a Roman patrician, a nobleman, who has just started his political career. His ultimate goal is to become the Governor of Rome.

Get the Grand Ages: Rome [PC] v1.11 Patch off WP (34mb)


v1.11 Patch-notes / improvements:

Difficulty adjustment
* - Houses are now deserted every 60 seconds during unemployment (was 30 seconds)
* - Deserted buildings health degeneration 3x slower than previously (roughly 9 minutes before fire)
* - Fire extinguished by Prefectures twice as quickly
* - Fixed Well and Big Fountain hygiene contribution radii.
* - Increased aqueduct HP.

UI improvements

* - Map overview tweaks.
* - Colorized outposts on map overview.
* - Important notifications now blink
* - New notification sound for important notifications
* - It's harder to accidentally go to realm overview mode
* - Added explanatory text to trade dialog.
* - Trade buildings remember last route.

Multiplayer

* - Multiplayer desync fixes.
* - Fixed problems occuring while entering a room
* - Fixed problem with account creation
* - Fixed several desync bugs.
* - Increased starting resources on some multiplayer maps.

Miscellaneous

* - Military behaviour fixes.
* - Improved worker reallocation.
* - Capped Trade Contract benefit.
* - Fixed Thespian, Wine Export and Flax Exports character talents.
* - Reduced bad weather duration and intensity
* - Stability and compatibility improvements

Fixes

* - Fixed riots under Martial Law.
* - Fixed autosave mechanism.
* - Fixed two crashes on saving the game.
* - Stability and compatibility improvements
* - Added auto-update-function

Patch 1.10 provides the following improvements:

• Difficulty adjustment
- Houses are now deserted every 60 seconds during unemployment (previously 30 seconds)
- Deserted buildings degeneration is now 3x slower than previously (roughly 9 minutes before fire)
- Fire extinguished by Prefectures twice as quickly
- Fixed Well and Large Fountain hygiene contribution radii
- Increased aqueduct HP.

• UI improvements
- Important notifications now blink
- New notification sound for important notifications
- It's harder to accidentally switch to realm overview mode
- Explanatory text added to trade dialog.

• Multiplayer
- Fixed problems occurring while entering a room
- Fixed problem with account creation
- Fixed several desync bugs.
- Increased starting resources on some multiplayer maps.

• Miscellaneous
- Fixed Thespian, Wine Export and Flax Exports character talents.
- Reduced bad weather duration and intensity
- Fixed resource check for house repopulation.

• Fixes
- Fixed autosave mechanism.
- Fixed two crashes on saving the game.
- Stability and compatibility improvements
- Added auto-update-function

Grand Ages: Rome is a city-building game for PC. The player takes the role of a Roman patrician, a nobleman, who has just started his political career. His ultimate goal is to become the Governor of Rome.

Throughout the game the player can develop his game character by gaining favor with various historical figures such as Julius Caesar, Pompey and Octavian. The benefits provided by these relations are carried over not only for the rest of the campaign but also in free-build maps and multiplayer scenarios.

Grand Ages: Rome features completely new graphics, new buildings and environments, a new and improved economic system, an improved battle system and a comprehensive multiplayer mode.

Key Features :

  • A new and improved graphics engine.
  • Persistent Player Character - benefits gained from completed quests are persistent and can be used on any mission, including campaign, free-play and multiplayer
  • Campaign that features 20 maps of historical cities and locations
  • Patrons - more than 20 historical figures that offer additional objectives to the player
  • Over 60 buildings & 50 units
  • Ships and Islands
  • New and Improved Economics
  • A multiplayer mode which includes both co-operational and competitive tasks as well as a range of exclusive multi-player maps.
  • Enhanced battle system with standard RTS control of the squads
  • Grand Monuments such as the Coliseum, Circus Maximus and the Pantheon
  • City States - famine, siege, riots, etc.
  • Disasters - random disasters such as plagues, fires and earthquakes. All such disasters will be visualized.

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