Since launching the Spore Creature Creator in June 2008, Spore fans have created and uploaded 100 Million creations - an average of more than 307,000 daily - on the Sporepedia, the Spore library of user-generated content. The 100 Million represents a variety of uploaded creations including 31,017,761 Spore creatures - more than 19 times the number of known species on Earth. The creator of the 100 millionth creation may receive a NVIDIA GeForce 9800GT graphics card, Spore and the upcoming expansion pack Spore Galactic Adventures. The 100Millionth creation and the entire collection of player-generated content can be seen at the Sporepedia.
Spore is widely recognized as one of the first games to make user-generated content the central focus and let player creativity drive much of the humor and whimsy of the entertainment experience. Players' signature creations are the beating heart of the Spore franchise. Though user-generated content is common in social networking sites, the Spore series has pioneered how this content is made, used and shared in video games. In the upcoming Spore Galactic Adventures, players will be able to take their customized content to the next level as they create their own Space Captain and use the Adventure Creator to create missions to play and share with other Spore players through the Sporepedia.
"This is a staggering milestone to have met in less than one year from the launch of Spore Creature Creator," said Lucy Bradshaw, VP and General Manager at Maxis. "We continue to be astounded by the outrageous creations and incredible creativity that Spore players have poured into the Sporepedia, from lifelike animals to fantastical creatures and futuristic spaceships. We can't wait to see the ingenuity our players reveal through the missions they create in Spore Galactic Adventures!"
In the coming months, the franchise will introduce new games; Spore Galactic Adventures for PC, Spore Hero for Wii and Spore Hero Arena for Nintendo NDS. Spore Galactic Adventures, available June 23, is a highly-customizable expansion pack for Spore,adding a tremendous amount of variety and fun to the Space game. Players can beam down to planets for the first time ever, play Maxis-created Adventures and easily create customized missions. Available in fall 2009, Spore Hero, exclusive to the Wii and Spore Hero Arena for the Nintendo DS, catapult players into the role of a fully-customized hero creature fighting to save its planet.
Begin your odyssey at the dawn of life as a simple microbe just trying to survive, then use the fun, intuitive Editors to evolve the creature from its microscopic origins into an intelligent, tool-using race. Guide your species as it builds (and the player designs) villages, buildings, cities, and vehicles. Along the way to becoming a global civilization you can choose whether to hunt or forage, attack or trade, be nice or play rough!
All the action takes place in a huge, lush world populated with creatures evolved by other players and shared over SPORE’s central servers. When it’s ready, your one-time pond scum launches into space in its UFO on a grand voyage of discovery, planet forming, or destruct-ion! As you explore and play in this limitless universe of unique worlds, your personal Sporepedia tracks all the creatures you’ve met and places you’ve visited.
Players who preorder Spore or Spore Galactic Edition from participating retailers will receive a coupon good for $10 off their next purchase of custom merchandise at www.zazzle.com/sporestore. For the ultimate Spore fan, the limited Galactic Edition will contain the 'Making of Spore' DVD, 'How to Build a Better Being' DVD (a 50 minute National Geographic Channel documentary DVD hosted by Spore mastermind, Will Wright), 'The Art of Spore' hardback book, an exclusive Spore poster, and a premium 100-page Galactic Handbook.
Features :
- Take complete control of your creature’s fate as you guide it through the following six evolutionary phases:
- Tidepool phase: Fight with other creatures and consume them to adjust the form and abilities of your creature. It’s survival of the fittest at the most microscopic level.
- Creature phase: Venture onto dry land and help your creature learn and evolve with forays away from your safe haven. Carnivore or Herbivore? Social or Independent? The choice is yours.
- Tribal phase: Instead of controlling an individual creature, you are now caring for an entire tribe of your genetic craftwork. Give them tools and guide their interactions as you slowly upgrade their state of existence.
- City phase: Bring your creatures’ race into a new golden era by building up the technology, architecture, and infrastructure of their city.
- Civilization phase: Once your city is established, your creatures begin seeking out and interacting with other cultures. You can have them do so with an olive branch or a war cry—either way, the goal for your creatures is to unify the planet.
- Space phase: The time has come to move on to other worlds in your solar system. Make first-contact, colonize, or terraform, then venture further to find other solar systems scattered throughout a magnificently rendered galaxy. A ‘mission’ structure provides new goals and paths to follow as you begin to spread through the universe.
- A suite of flexible, intuitive creation tools leverages the creative imagination of the player. Creating an entire universe of creatures, plants, buildings, vehicles and planets has never been so easy or so fun. An infinite variety of design choices is just the beginning.
- The world you explore is populated with creatures, plants, buildings and vehicles developed by other gamers and downloaded from a central database. The server chooses creatures and civilizations that best match your chosen environment, your experience level, and your creature’s ability. In turn, your creatures are uploaded to the server to be shared with other gamers.
- With procedural animation, your creatures and vehicles move based on how you construct them. They behave and interact based on your input and by their in-game encounters. That means there’s no pre-determined path you must follow—the game evolves based on your decisions.
- Wonder what another gamer was thinking when they created and evolved a creature? Uncover information about each creature’s origin in the Sporepedia, yet another way to explore the truly endless universe of creative expression that is SPORE.
The Spore Creature Creator gives Spore fans, and those who are creatively curious, the first hands-on opportunity to design their own species and share it with their friends. All creatures designed with the Spore Creature Creator can be imported into the full retail version of Spore.
The free demo version of the Spore Creature Creator will be available worldwide via download and lets players shape, paint and play with an unlimited number of creatures, using 25 percent of the creature-making parts from Spore. Gamers can then share these creations with their friends, including seamless uploads to YouTube. The demo will also be included in the The SimCity Box, which ships on June 23.
Spore will be available on PC Sept. 5 in Europe and Sept. 7 in North America and Asia Pacific. The NDS version will also be available on Sept. 7, 2008.
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