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Aaaaa!: A Reckless Disregard for Gravity

Platform(s): PC
Genre: Action/Adventure
Developer: Dejobaan Games

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Aaaaa!: A Reckless Disregard for Gravity' - 18 New Screens

by Rainier on June 24, 2009 @ 3:17 a.m. PDT

You dive off a skyscraper, relying on quick reflexes to negotiate the intricate tangle of girders that make up the City. You perform aerial stunts at terminal velocity before parachuting into the arms of your cheering fans. While other skydivers have it easy, you have to earn the adoration of the crowds by gliding within an eyelash of that glass super skyscraper at 70 miles per hour.

You dive off a skyscraper, relying on quick reflexes to negotiate the intricate tangle of girders that make up the City. You perform aerial stunts at terminal velocity before parachuting into the arms of your cheering fans. While other skydivers have it easy, you have to earn the adoration of the crowds by gliding within an eyelash of that glass super skyscraper at 70 miles per hour.

BASE Jumping (short for Building, Antenna, Span, Earth) has never been a sport for the masses -- it's too dangerous, and it's tough to get permission to jump off of the Burj Dubai. That all changes when Dejobaan Games brings its own wonderfully twisted take on the sport to the PC. How late can you deploy your chute before you end up a squishy bag of broken bones? How far can you trust your helmet's proximity meter before you splatter against a window like a bug on a highway? Do you believe the game's developers when they tell you that listening to your Enya CD will relax you and help you coast with more control... or should you just put on Limp Bizkit and throw caution to the wind?

As you descend, you toss the spectators a thumbs-up -- or flip them off -- to boost your score. By suspending reality just a little, this new game makes real-world BASE jumpers look like kids bouncing on a trampoline.

Those who pre-order ($15 instead of $25) will receive the full 30-level pre-release, exclusive content as it's developed, and the the full 80-level game when it's released in Q3.

Since the indie studio released the game's public alpha test, they've added new content and incorporated player feedback to improve gameplay. The pre-release introduces new levels and game mechanics such as the option to trade human teeth for triple espresso shots and the ability to anger protesters for points. There's also a relaxing audio meditation for anyone too stressed out to play the game.

System requirements:

  • Windows 2K/XP/Vista
  • a 1.5GHz processor
  • 1GB system memory
  • a 3D card with 128MB video memory
  • Microsoft DirectX 9.0c

Developed by Dejobaan Games, AaaaaAAaaaAAAaaAAAAaAAAAA!!!: A Reckless Disregard for Gravity is planned for a Q3 2009 release.


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