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StarCraft II

Platform(s): PC
Genre: Strategy
Publisher: Blizzard
Developer: Blizzard
Release Date: July 27, 2010

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'StarCraft II' Gets Custom Gear From Razer

by Rainier on Aug. 11, 2009 @ 10:09 a.m. PDT

Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game.

Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.

Terran commanders now train their troops to watch for these abominations. In the meantime, scientists are desperately trying to develop chemical rounds that will cause banelings to detonate before they reach terran lines.

StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard's renowned online gaming service, Battle.net. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard's designers into the hands of players.

Razer and Blizzard Entertainment are collaborating on bringing gamers a quality tournament-grade mouse, keyboard and headset specifically designed to maximize the StarCraft II gameplay experience.

“It has been a little over a decade since StarCraft first rocked the video game industry and began a legacy that continues to this day,” said Robert “Razerguy” Krakoff, president, Razer USA. “We’re extremely excited to be working with Blizzard Entertainment on the StarCraft II gaming peripherals and gear. The project is in the development phase with a focus on serving up innovative features while offering precision, cutting-edge technology, accuracy, speed and comfort.”

“Razer’s high-quality gaming products have long been popular among our global community of players, and we’re pleased to now be collaborating with them directly,” said Paul Sams, chief operating officer of Blizzard Entertainment. “Through this partnership, we’re looking forward to working with Razer to develop a line of peripherals that will complement the fast-paced action of StarCraft II.”

The first Razer StarCraft II tournament level gaming peripherals are poised to revolutionize the RTS category. The new line of professional gaming peripherals are engineered and designed from the ground up with unique exclusive features to cater to the StarCraft II community. Razer will incorporate its expertise in design, ergonomics, technology, and professional gaming peripherals to give StarCraft II gamers the competitive edge.

In addition to the co-development of Razer StarCraft II gaming peripherals, Razer will design an exclusive StarCraft II messenger bag, backpack, and E-Sport Pro Gamer Case. Razer will showcase the StarCraft II messenger bag at the upcoming BlizzConĀ® gaming convention, to be held August 21-22 at the Anaheim Convention Center in California. Razer will also showcase its full line of gaming gaming-grade peripherals, including the Razer Lycosa™ keyboard, Razer Carcharias professional PC gaming headset and the Razer DeathAdder™ gaming mouse.

Features:

  • Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
  • Three completely distinct races: Protoss, Terran, and Zerg
  • New units and gameplay mechanics further distinguish each race
  • Groundbreaking single-player campaign
  • Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
  • Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
  • Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience

Blizzard is developing StarCraft II for simultaneous release on the PC and Macintosh platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead.

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