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Section 8

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: SouthPeak Interactive
Developer: Timegate Studios
Release Date: Sept. 1, 2009 (US), Sept. 11, 2009 (EU)

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'Section 8' (ALL) Gets Original Music Score

by Rainier on Aug. 24, 2009 @ 4:11 a.m. PDT

Section 8 is a futuristic first person shooter that brings strategy and tactics to the genre in a game where players can modify the battlefield on the fly. In Section 8 you are part of an elite infantry squad with a penchant for taking on suicide missions that no one else will tackle.

On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armoured Infantry (nicknamed "Section 8") to repel the coming onslaught.

The nickname refers to a discharge from an old United States military regulation for reason of being mentally unfit for service. The near-suicidal missions this division volunteers for brands them as insane by all other military units.

Section 8 deploys directly into battle from their orbital dropships, utilizing the most advanced arsenal of military hardware known to man. Their mission: to scout and secure difficult objectives, and smash the enemy defences in lightning-quick assaults.

Section 8 is an intense first-person shooter that allows players to dynamically alter the flow of combat as they see fit. Employing tactical assets and on-demand vehicle deliveries, players are given unprecedented strategic control over epic sci-fi battlefields.

Renowned for his cinematic and prolific orchestral music on video games such as Dead Space and the Star Trek franchise, Graves delivers a powerful and anthemic score for Section 8 featuring vintage synth and guitar elements blended with orchestra to portray the futuristic, sci-fi setting of the game.

"Section 8 was a great opportunity to combine my three musical passions: orchestra, electronics/synths and guitars," said composer Jason Graves.  "It was so much fun playing guitar and tweaking my analog synths.  I treated them as additional members of the orchestra, sometimes taking the spotlight and other times adding textural background."

"The music focuses on the two primary locations of the game," added Graves.  "One is more orchestral in nature and the other has a hybrid rock edge to it.  TimeGate gave me a lot of freedom to try different things - it was refreshing to experiment with such a diverse sound palette."

Features:

  • Customize your loadouts like no other FPS
  • Use Burn-In spawning to drop into the action from 15,000 feet
  • Transform the battlefield with tactical assets and vehicle drops
  • Battle across epic sci-fi landscapes
  • Adapt to ever-evolving team, squad, and player strategies

So get ready to drop, Trooper! The war begins on Xbox 360 and PC on Sept. 1, 2009.


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