The new videogame will allow players to control various warcasters and their warjack battle groups as they fight across interactive battlefields from the WarMachine world. The game will also provide a rich online experience in addition to the sweeping single player campaign mode which will follow several key warcasters through the epic saga of the WarMachine universe.
When asked about the agreement Privateer Press Chief Creative Officer Matt Wilson said, “It has always been a dream of Privateer to see the characters and world we’ve created step off the table top and into other popular mediums. When WhiteMoon Dreams contacted us and talked about their vision for the WarMachine video game, the game they described was exactly like the one I’ve always envisioned in my mind. And I am extremely excited at the chance to work with this group of talented developers and watch as they bring the world of WarMachine to life like never before.”
Echoing that sentiment, WhiteMoon Dreams’ Game Director Kevin Mack stated that “Scott [Campbell] and I are huge fans of the Warmachine world. The source material is just fantastic - filled with rich characters, epic stories, and outstanding game design at its core. It’s a natural fit for an immersive videogame experience. When we spoke at length with Matt about our thoughts for the game, it quickly became clear that we shared a vision for what this could be, and that cemented it – this was a game that had to be made.”
WhiteMoon Dreams is in the early stages of development for the game’s design, and is courting interested publishers for partnering on Warmachine for marketing and distribution.
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