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Fighting through the derelict lower levels of the city, players control an international peace-keeping squad that soon starts to question their surroundings and the choices they are making. Are the robots becoming more human, or are humans becoming more like machines?
“What I wanted to create this time was a dramatic and energetic sci-fi shooter. When you hear sci-fi you may think of cold, clinical environments but with Binary Domain I wanted to combine this with a deep human drama,” commented Toshihiro Nagoshi. “The keyword we have in mind for this project is ’Life’. I wanted to make something that will be accepted by both the Japanese and Western markets, and this fundamental theme is something everyone knows but which the full extent of can be difficult to grasp.”
Binary Domain’s central theme of life is also key to the way the innovative AI system is being developed. The highly advanced AI will make the battlefield a more compelling experience than ever before, and players will have to plan their moves strategically and carefully in order to progress through the hostile environments of the game.
“We are excited and proud to have Toshihiro Nagoshi working on Binary Domain,” said Gary Knight, Senior Vice President of Marketing at SEGA of Europe and SEGA of America. “The game is being developed in Japan yet it is designed for a global audience and will take players into an exhilarating story wrapped into a unique, action-packed shooter experience in a fresh new setting.”
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