The game development competition rewards top modifications, or “mods,” created for Unreal Tournament 3 with cash and hardware prizes in four preliminary phases and a grand final judging. The mod contest is designed to help independent and aspiring game developers learn Unreal Engine 3 technology and gain recognition for authoring high-quality game experiences.
The Haunted is a fast paced third person horror-action game with focus on an intense multiplayer experience that is all about making a stand and liberating cursed places from the minions of evil. The game features several game modes where monsters are spawned and chase down human players. The outstanding visual style sets a perfect tone for the intense gameplay that features humans using a huge arsenal of weapons and melee attacks against evil spawns from hell. A variety of undead humanoid monsters approach from everywhere giving you the feeling of a real fight for your life. There is no place to hide, together or alone in The Haunted.
The Haunted was developed by a international team and is currently on it's way to become a full standalone download title. Lead by Michael Hegemann, this team has won multiple prizes during the Make Something Unreal Contest and featured on sites like FilePlanet.com.
The team consists of :
- Michael 'Hegi' Hegemann: Game Director, Artist, Programmer and Jack of all trades
- Gerhard 'Schlauchi' Weihrauch: Game and Level Designer
- Tomas 'Drevlin' Lidström: Environment and Lighting Artist
- Jack Menhorn: Music Composer
- Josh 'Vertigo' Stoker: Assistant Animator
- Viktor 'CDS' Lidäng: Assistant Environment Artist
2nd Place
The Ball (Toltec Studios)
The Ball offers an adventure that puts you in the boots of an explorer who gets stuck in a cavern and bumps onto an ancient complex holding a mysterious ball. While making your way through the internal workings of ancient ziggurats, golden cities, and huge caverns, your only companion is a giant gold and metal-shelled ball.
3rd Place
Angels Fall First: PlanetStorm Mod (AFF Team)
This objective-based assault game is fought both in space and on the ground. Featuring totally original art and completely new gametypes, we take you from flying gigantic capital ships, piloting fighters, and manning turrets to the traditional vehicular and infantry combat, both planetside and inside the starships themselves.
4th Place
Prometheus (Rachel Cordone)
You're never alone when you have a clone. With the Prometheus Device, you control Einsteinian Physics laws of time and space. Create distinct past, present, and future Quantum States of yourself to solve puzzles and accomplish mission goals in this single player co-op game.
5th Place
Hazard: The Journey of Life (Alexander Bruce)
A philosophical single player first person environmental puzzle art game that will change the way you think about the life. This very non-standard game was selected as a finalist in the Sense Of Wonder 2009 Experimental Gameplay project at the Tokyo Game Show.