The game is set in a modern world. Players will take part in the political, economical and social life of a big city. They will run businesses, engage in commerce, and suffer the consequences of confrontations with criminal groups and shadowy law enforcement figures. Powerful AI will support the constantly changing atmosphere of the streets and enable players to feel the live pulse of the Megapolis.
CrimeCraft, a massively multiplayer third-person shooter, role-playing game is a unique forerunner into a genre dominated by fantasy and sci-fi themes as it transports gamers into a lawless city filled with gangs, crime and street-style justice.
Winning in CrimeCraft takes more than guts and guns. In CrimeCraft, player success comes from being prepared and choosing a specific set of skills, then developing those skills to the point where mastery turns you into an unstoppable force of destruction.
There are approximately 40 different skills your character can specialize in. Each of these skills can be combined in thousands of combinations as you advance your character from starting newcomer to gang kingpin. CrimeCraft takes the character advancement of an RPG and blends it into the explosive action of a shooter.
New Features
• New campaign added
o “Welcome to the jungle” prologue campaign added for new players
o The prologue campaign has about 30 missions and runs characters up to about level 8
• Delosville
o Riot game mode added
o Minimum players to start Delosville reduced to 10
Features Changed
• Character Creation
o Premium item added that allows players to add additional character slot to account
• Client performance in instances and lobby optimized
• PvP ranking system
o Added Power Rating attribute
o Power rating based on kill/death ratio and equipment
o Handicap now based on Power Rating
o Changed the way PvP scoring is calculated
o Negative scores removed from calculations
o PvP score cap removed
o Anti-cheat system to prevent intentional rating decrease
o PvP board will be reset after monthly seasons
o “Help” UI added to PvP ladder board
• Loot/XP calculation changed
• For game types HeadHunt, Safeguard, Robbery and Turf War game modes, loot and XP will not be decreased in case if battle finishes earlier.
• Crafting
o Loot chance for Tier4 and Tier5 ingredient types increased
• Tournaments
o Divisions will be calculated based on the average team level of the players
• Combat
o Changed spread for LMGs and changed camera recoil delay time
o SMG and AR crosshair texture updated
• Instances
o Players will be kicked from an instance if AFK for 90 sec
• Achievements
o 'Completed only' is checked by default in the Achievements tab
• Lobby
o Player can only join a battle or create a new one without the possibility to do both steps simultaneously in the create battle UI
o Force enter to the battle if fire button not pressed for 90 seconds
o Fixed disconnecting from server after opening Armor Container from in-game mail
o Changed location of some quest vendors
• Shootout
o Shootouts that go to sudden death now cannot end in a draw; the last team to score a kill in sudden death get the win if the score is tied
• F2P
o Free player can be gang leader with the limited privileges.
Bug Fixes
• General
o Server shutdown fixed
o Player doesn’t become completely black in some areas of South Canal Spillway
o The player is not able to enter a situation where he can't exit the game
o Message informing a player that his backpack is full and an item is being mailed to him does not appear in the backpack fixed
o Player spawning in an instance without a weapon fixed
o Client knife range fixed
o Received mail from player shows as from server fixed
o Various text typos fixed
o Payphone job steps fixed
o Some recipe displays fixed
o Mission reward displays fixed
o Mouse capture error fixed
• NPC
o Black Market vendor greeting text updated
o Incorrect NPC interaction at Weapon Storage in Midtown square fixed
o Incorrect NPC walk animations fixed
o Vendor UIs updated and improved
• Clear Weapon Slot
o Black Market vendor WMK remain equipped to broken weapon to backpack fixed
• Tournaments
o Fix for text that appeared for all teams about winner
o Fixed stopping tournament when one team leaves during warm-up.
o No spawn during sudden death after re-login
o Tournament Info text updated
o Delay after registration finishing and actual tournament start fixed
o Timing synchronization for tournament registration fixed
o Grid timer is shown in different ways after each stage fixed
o Tournament Manager Grid refresh fixed
o Incorrect players rank sorting in Tournament Manager table fixed
o Tournament registration timer fixed
o Tournament and prize mail text updated
o Tournament Manager board text updated
o When one team leaves loss counted for both teams fixed
• Gang
o Gang invitation expiration fixed
o Gang Creation: Gang logo now inaccessible for player without gang and without enough requirements to create a gang
o Gang logo selection bug fixed
• PvE
o Safeguard group level restrictions fixed
• Trade
o “Other Trade is in progress” message added when offering trade to player who is already trading
o Buy back button operation when player doesn’t have enough cash fixed
o Fees for user trades fixed
• Weapon
o Sniper Rifle recoil fixed
o Black textures for some weapons fixed
• Backpack
o Ammo equip issue from backpack fixed
o Additional tab purchase issue fixed
o Missing sort button issue fixed
• Chat
o Chat box justification fixed
o Duplicate team kick message fixed
o Scroll bar overlap fixed
o Slash can’t be printed in chat fixed
o Tournament ban notification fixed
• Abilities
o Updated ability tooltip text
o Direct Injection System handicap fixed
• Achievements
o Fixed achievement Stickin'
o "Touchin' Up the Team" gang achievement completion UI fixed
o Upon reaching level 50, display for "One star badge" and "Two star badge” fixed
• Bonuses
o Bonus tab display updated
• Boosts
o Incorrect boost stacks when crafting fixed
o Boost handicaps now applied correctly in applicable PvP battles
• Clothes
o Fixed bug when default premium item colors were not set when custom colors were changed
• UI
o 'ESC'/'Options' menu display bug fixed
o Stockpile - The stockpile information screen text updated
o NPC names and titles updated
o Delosville text updated in auto-join menu
o Job tooltip text and placement updated
o Delosville image on the Battle Entrance and Loading Screen updated
o Time formatting between server time and time in tournament grid updated
o Tournament grip pop-up UI enabled while tournament is running
o Weapon customization menu locked if weapon can’t be customized
o Join instance button image fixed
o Damage given display if player was killed with one shot fixed
o Item comparison tooltip fixed
Key Features :
- Crime – Perform various “tasks” and “jobs” for money and experience which can be used to help you gain a reputation, learn new trade skills and perform new abilities in battle.
- Craft - Use the loot gained from battle to create your own weapons, clothing and performance boosts.
- Unreal Technology - Explore the vast world of Sunrise City beautifully rendered by the powerful Unreal Engine 3.
- Intense TPS Action – Battle other players or AI enemies with a wide range of weapons, explosives, abilities, and enhancements at your disposal.
- Deep RPG Gameplay – Over 40 skills to specialize in as your character progresses over 50 levels of advancement.
- Personalize - Amazing depth in the variety of clothes, weapons, items, and skills available to distinguish your character and your crew from the masses playing online.
- Team Up - Form virtual gangs to build a reputation, assign rankings, pool money and goods, and buy gang hideouts.
- Underground Economy - Control the quality and cost of manufactured items that you create, modify, or repair. Then sell, trade, or auction them to other players on the open black market.
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