Archives by Day

WWE All Stars

Platform(s): Nintendo 3DS, PSP, PlayStation 2, PlayStation 3, Wii, Xbox 360
Genre: Sports
Publisher: THQ
Developer: THQ
Release Date: March 29, 2011 (US), April 1, 2011 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'WWE All Stars' (ALL) Announced

by Rainier on June 14, 2010 @ 1:11 p.m. PDT

WWE All Stars will enter the virtual ring with an incomparable roster of WWE Legends and WWE Superstars, over-the-top action and its own unique, impactful style.

WWE All Stars will bridge generations of WWE enthusiasts and casual followers alike with a fun, fresh and fast-paced experience inside the virtual ring. Poised to deliver one of the greatest rosters ever assembled in a wrestling-centric videogame, renowned WWE Legends will align with today’s most prominent WWE Superstars, inviting players to generate fantasy matches and ultimately determine the greatest competitors of all time. In addition, each WWE Legend and WWE Superstar will boast a distinctive and highly stylized appearance, adding to the overall atmosphere and intrepid attitude exuding from the on-screen action.

WWE All Stars will encompass a fluid, intuitive and original gameplay style, creating a highly competitive environment and an engaging spectacle. Packed with high-flying, hard-hitting and over-the-top action, players will explore a variety of responsive quick grapples, strong grapples, standing and running attacks, as well as combination sequences. Every WWE Legend and WWE Superstar on the power-packed roster will be equipped with individual abilities, signature moves and renowned finishers to create the ultimate in-ring experience.

“Through our new direct eight-year agreement and invaluable partnership with WWE, the opportunities to bring the brand’s ever-changing content and vibrant WWE Superstar personalities to life in the videogame world are more promising than ever,” said Danny Bilson, Executive Vice President, Core Game Brands, THQ. “Our E3 lineup of WWE products has exceptional potential, reaching core and casual audiences with a definitive simulation-based experience, fun, fast-paced and larger than life action through our newest brand extension, as well as an innovative new way to embrace WWE through our free-to-play online initiatives for the Korean market.”


More articles about WWE All Stars
blog comments powered by Disqus