Archives by Day

Kinect

Platform(s): PC, Xbox 360, Xbox One
Genre: Hardware
Publisher: Microsoft
Release Date: Nov. 4, 2010 (US), Nov. 10, 2010 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Microsoft's Kinect Gets Euro Release Date

by Rainier on Aug. 17, 2010 @ 2:16 a.m. PDT

Kinect brings games and entertainment to life in extraordinary new ways — no controller required. Simple to use and fun to play, Kinect allows owners to jump into Kinect-enabled games for any type of play.The Kinect sensor recognizes you, responds to your gestures, listens to your voice and works with every X360 console.

Kinect for Xbox 360 brings games and entertainment to life in extraordinary new ways — no controller required. Simple to use and fun to play, Kinect for Xbox 360 allows owners to jump into Kinect-enabled games for any type of play, and the Kinect Hub puts your favourite movies and TV programs, music, live sports, and social networks all in one place. The Kinect sensor recognizes you, responds to your gestures, listens to your voice and works with every Xbox 360 console (175 MB of memory required).

Gamescom 2010 is the European premiere of Kinect for Xbox 360, introducing millions more people to the intuitive freedom of being controller-free. Kinect for Xbox 360 will have its European premiere at Gamescom 2010, where the show will unveil new games and experiences which demonstrate the depth and breadth of the launch line-up. This includes more than 15 exclusive Kinect titles, including never-before-seen levels, new environments, achievements and characters for “Kinect Sports,” “Kinect Adventures,” “Kinectimals” and “Kinect Joyride.”

Speaking before the show, Chris Lewis, Vice President, Interactive Entertainment Business, Microsoft Europe said, “We are bringing the Kinect experience to Europe for the first time at Gamescom because this is the biggest show in the region and we’re committed to investing in Europe and the critical role it plays in Xbox’s global success. With Kinect launching on November 10, it’s set to not only transform our business but also change how we use entertainment. With Kinect, YOU become the controller, giving you the choice in how you and your friends navigate entertainment and gaming experiences. We’re already seeing a high level of anticipation in Europe with sales of the Kinect ready Xbox 360 250GB creating an all-time record weekly market share[1].”

“This is a crucial time in expansion for Xbox 360, in terms of new audiences, new markets for Xbox LIVE and multiple platforms. With Xbox LIVE on Windows Phone 7 we are bringing the quality, consistency and community of the Xbox experience to gamers on the go. With “Age of Empires Online”, “Fable III” and new games still in development , we’re also bringing social, connected gaming experiences to all new audiences on the PC. When you look at what we are bringing to the market this year, with the magic of Kinect, alongside our blockbuster line-up of games, including the biggest game for 2010, “Halo: Reach”, we’re confident that Xbox 360 has something for all the family and will be the gaming and entertainment console of 2010 and beyond.”

New Kinect game experiences which will be unveiled at Gamescom, reveal a never-before-seen depth to controller-free games that will keep the casual or the hardcore gamer entertained for hours. The classic kart racing title “Kinect Joy Ride” features new modes that will keep gameplay fresh and challenging whether playing alone or with friends, whilst “Kinect Adventures” includes thrilling new adventures exploring exotic locations, collecting treasures and earning rewards. There will also be a host of cute new animal friends to help you explore the world of “Kinectimals” and three new events in “Kinect Sports” which are guaranteed to entice the family off the sofa.


More articles about Kinect
blog comments powered by Disqus