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Afterfall: Insanity

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: The Games Company (EU), Nicolas Games (US)
Developer: Intoxicate Studios
Release Date: Nov. 25, 2011

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Afterfall: Insanity' - New Screens

by Rainier on Jan. 3, 2011 @ 2:45 p.m. PST

Afterfall: Insanity is a story based horror-shooter where players face their destiny in the desolate ruins of once thriving cities and well-known areas - or to be more exact: in the sewers and tunnels beneath them. Facing horrible mutants, bloodthirsty mercenaries and other threats, humanity fights for existence.

With its sinister post-apocalyptic setting and a very sophisticated story with various surprising twists and turns unusual for that genre, Afterfall: Insanity will cause an adrenaline rush in fans and newcomers to the genre alike.  

It is 2032 – 20 years after the end of World War III. To survive the nuclear holocaust, humankind fled from the contaminated surface to find safety in bunkers, mines and huge cities below ground. As  mysterious psychologist Adam, the player will be part of a team of medical scientists in charge of monitoring the fugitives’ mental stability. Humankind may have survived certain death aboveground, but their safe haven threatens to turn into a cursed prison.

In this 3rd-person-shooter, the player will fight mutants and hostile war victims in the dreary ruins of once beautiful cities and in the refuges below former European metropolises to discover a horrible truth. However, if he does not face his greatest weaknesses and deepest fears, the player will not survive the claustrophobic depths of the underground from which there is no escape and where the darkness hides more secrets than just the madness of its inhabitants.



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