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Rayman Origins

Platform(s): Nintendo 3DS, PC, PlayStation 3, PlayStation Vita, Wii, Xbox 360
Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft
Release Date: March 30, 2012

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'Rayman Origins' (ALL) Also Coming To PC

by Rainier on Jan. 26, 2012 @ 9:27 a.m. PST

Created by a team of only five, Rayman comes back again, but this time in his original 2D glory roots. Rayman Origins features a cartoony art style, evocative of claymation, and will include some sort of cooperative platforming as he now has a sidekick, Globox the chubby frog.

“When the Glade of Dreams is overrun by “nefurrious” Darktoons, the Fairy Council hastily invokes Rayman to save the day; but the hero of light isn’t quite all there…To help him, Rayman teams up with his best friend, Globox, and two crafty wizards, the Teensies. Together, the world’s most hilarious team of heroes will need to restore peace to the Glade or watch as their beloved home vanishes like a bad dream...”

Michel Ancel, celebrated creator of Rayman, Beyond Good & Evil and the Raving Rabbids returns to his roots to bring us Rayman Origins: a high-definition, 2D side-scrolling, platforming adventure in full 4-player co-op.

Play Rayman Origins and discover or rediscover the magical universe and legendary 2D gameplay that captured the hearts of millions of fans.

System Requirements:

  • Minimum configuration
    • OS:  Windows XP SP3 / Windows Vista SP2 / Windows 7 SP1
    • Processor: Intel Pentium IV 3.00 Ghz or AMD Athlon64 3000+ @ 1.8 Ghz
    • Memory: 1 GB Windows XP / 1.5 GB Windows Vista – Windows 7
    • Graphics: 128 MB DirectX9 / Radeon X600XT or GeForce 6800GT
    • DirectX: DirectX 9.0c or higher
    • Sound: DirectX 9.0-compliant sound card
  • Recommended configuration
    • OS:  Windows XP SP3 / Windows Vista SP2 / Windows 7 SP1
    • Processor: Intel Core2Duo E4400 2.00 Ghz or AMD Athlon64X2 3800+ @ 2.00Ghz
    • Memory: 2 GB Windows XP / Vista / Windows 7
    • Graphics: 256 MB DirectX9 / Radeon HD 2600XT or GeForce 8600GT
    • DirectX: DirectX 9.0c or higher
      Sound: DirectX 9.0-compliant sound card

Key Features

  • Rebirth of a Platforming Legend: It’s been 15 years since the first launch of Rayman. Rayman Origins brings back many of the classic characters, revived in their original 2D form, as well as a whole new world of characters and environments. Discover the roots of Rayman by collecting pieces of the Glade’s history, and assemble them to reveal the truth behind Rayman’s origins.
  • 4-Player, Jump-In/Jump-Out, Co-op Gameplay: Play as Rayman in the solo campaign or have up to three friends jump in at any time to play as Globox or as one of the two Teensies. Players can leave at any time without affecting the others’ progression.
  • Unique Approach to 2D Art: A rich world with over 100 characters and 12 unique environments created by some of the VG’s most reputed artists and animators. This creative approach to 2D design will recapture the hearts of platformer fans and introduce a new generation to one of the industry’s best-loved characters in his original 2D form.
  • A Vast Playground: Rayman Origins includes over 60 levels of 2D platforming gameplay designed for all ages and playing styles. Unlock new abilities progressively and return to previous levels to discover new paths and secrets.
  • Variety of Gameplay: Rayman Origins is a platformer at its core, but it has elements of many game genres. Rayman, Globox and the Teensies gain unique abilities as they progress through the adventure, including swimming, diving and the sensational “HairlyCopter.” The game also features many elements of action, adventure and beat-’em-up gameplay.
  • Epic Boss Fights: A giant pink monster with hundreds of eyes... A possessed, mountainous golem... An evil daisy-cum-carnivorous plant... Rayman Origins will put players to the test with these and many more challenging boss battles!
  • A Handful of Highly Talented Artists and Engineers: Rayman Origins was developed by the UBIart team in Montpellier and is built on an open-source game engine—the UBIart Framework—designed by Michel Ancel to allow much smaller teams of artists and developers to produce incredibly high-quality graphics and gameplay quickly and efficiently. This garage-game approach has led to great strides in creativity and innovation.

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