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Make Something Unreal Live 2013 Narrows It Down To 12 Student Teams

by Rainier on Nov. 8, 2012 @ 10:09 a.m. PST

Epic Games announces the launch of its international game development competition, Make Something Unreal Live  2013, for the first time open to all students enrolled full-time at any European higher education establishment.

This year, 21 teams consisting of a total of 170 members submitted pitch documents  as entries to the contest, based on the theme ‘Mendelian Inheritance: genetics and genomics’, which is supported by the Wellcome Trust. Candidates were encouraged to treat the theme creatively, spanning concepts such as variation, mutation and other characteristics of the human genome. The entries were scrutinised by a panel of judges from Epic Games, the Wellcome Trust, and Stephen Gaffney, CEO of Fireteam.

The judges were looking for game plans that demonstrated an inspirational use of the competition theme, and which were ambitious while staying mindful of the contest deadlines and demands. Artwork with eye-catching visuals were commended.

“We were extremely pleased with the high quality of all the submissions this year, with entries coming from teams across Europe,” commented Mike Gamble, European Territory Manager at Epic Games and a member of the judging panel.

“We were looking for pitches which used the Mendelian Inheritance theme to develop clever and original ideas which would also be realisable in the time available. Teams scored highly when they demonstrated that they were comfortable with the subject matter and could develop their idea into an engaging game.”

Dr Daniel Glaser, Head of Special Projects at the Wellcome Trust, said, “We’re delighted to see such a display of imagination inspired by the theme. We look forward to seeing how those shortlisted evolve their concepts  over the course of the competition. We want to inspire a new generation of games developers as part of our wider commitment to using games and gaming culture as a means of engaging people with science.”

The 12 shortlisted candidates will now use Epic’s Unreal Development Kit (UDK), the free edition of Unreal Engine 3 (UE3), to create new PC games demos based on their pitches.

MSUL 2013 – the shortlisted teams



Game title

Dead Shark Triplepunch

Blekinge Institute of Technology, Sweden

Loch Ness


Université Montpellier 3 Paul Valéry, France


Team Fat Totem

University of Abertay, Dundee

Fat Totem

Frobot Studios

Staffordshire University


Legendary Muffin

Anglia Ruskin University


Ludorum Studios

Staffordshire University


Team Polymorph

Staffordshire University


Stafford Uni Freshers

Staffordshire University


Static Games

Bournemouth University

Mendel’s Farm

Team Catalyst

Northumbria & Newcastle University


Team Diploid

University of Abertay, Dundee

Team Diploid

Team Summit

University Of Abertay, Dundee


The teams will come to London at the beginning of December to present work-in-progress on their games to the judging panel. On this day, four teams will be selected to go through to the competition’s grand final at the Gadget Show Live exhibition in April 2013.

At the Gadget Show Live finalists will work on their games live on the show floor in front of the MSUL judges and the public visitors to the show. On the final day of the exhibition, the overall winning team will be announced, and awarded with a commercial Unreal Engine 4 licence for PC digital distribution.

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