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SOCOM 4

Platform(s): PlayStation 3
Genre: Action
Publisher: SCEE (EU), SCEA (US)
Developer: Zipper Interactive
Release Date: April 19, 2011 (US), 2011 (EU)

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'SOCOM' (ALL) Developer Shut Down By Sony

by Rainier on April 2, 2012 @ 11:56 a.m. PDT

A militant revolutionary has unexpectedly seized control in an important South Asian country. As the Ops Com, your mission is to command an elite five-man squad charged with stopping his aggressive agenda before it’s too late. In only six days, you must lead your team through a hostile jungle and urban environments against an army of well-armed rebel insurgents that completely outnumber you.

Experience what it's like to be an Ops Commander as you lead a five-person squad in a special mission to discover what's behind the annihilation of NATO Special Forces in Southeast Asia. Continuing to raise the bar for tactical gaming, SOCOM 4: U.S. Navy SEALs introduces new ways for players to engage in combat. For the first time in franchise history, players will be able to utilize both the PlayStation Move and DualShock controllers to enable precise, tactical control over their A.I. teammates.

Control meets chaos when a SEAL team confronts a no-win situation. Thrown into an international catastrophe, the Ops Commander, Cullen Gray, attacks with expertise and tenacity. With only six days, the OpsCom must lead his team to capture a militant revolutionary aimed at destroying the world's most vital waterway and disrupting the global economy.

In select missions during the solo campaign, players take control of female South Korean 707th covert operations expert “45.” Acting as the team’s primary form of reconnaissance, 45 slinks into various locales under the cover of night to capture valuable intel and sabotage enemy operations. Armed with silenced weapons and a handy stealth meter that lets players know how visible they are to hostile forces, 45 is a sneaky badass that adds a lot to the already-intense SOCOM 4 experience.

Sony issued the following statement regarding closure of Zipper Interactive, developer of SOCM, MAG and Unit 13.

Sony Computer Entertainment can confirm the closure of Zipper Interactive, a Seattle-based internal game development studio that has been part of the global development operation of Sony Computer Entertainment Worldwide Studios (SCE WWS).

The closure is a result of a normal cycle of resource re-alignment within SCE WWS. Zipper has completed all work associated with its most recent project, Unit 13 for PlayStation Vita. Zipper titles MAG, SOCOM 4 and Unit 13 will continue to be supported, including the new Daily Challenges in Unit 13.

Key Features:

  • Rich cinematic experience supported by a strong contemporary narrative.
  • Full PlayStation Move integration makes shooting intuitive and precise. Players can utilize weapon scope control to enable ultra-precise shots.
  • Fight through 14 robust single-player missions over the course of a desperate six-day battle on the ground in Southeast Asia. 
  • Dynamic enemy AI exhibit advanced squad tactics that adjust to the team's every move, ensuring that encounters are unique each time through the combat zone.
  • New command system allows for quick contextual commands, enabling precise tactical control over the AI teammates. Players can additionally create their own custom maneuvers.
  • Utilize real-time access to supporting air assets ranging from UAV surveillance drones to devastating aerial bombardments.
  • New cover mode enables players to take defendable firing positions and allows cover barriers to be destroyed with heavy weapon fire and explosions.
  • International Forces — The nationality of your character and teammates changes depending on your region.
  • Active Armory — Scavenge enemy weapons to build your arsenal.
  • Industry leading competitive multiplayer.

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