Archives by Day

July 2018

Making History: The Great War

Platform(s): PC
Genre: Strategy
Developer: Muzzy Lane Software
Release Date: Jan. 29, 2015

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Making History: The Great War' Announced

by Rainier on April 3, 2012 @ 4:54 a.m. PDT

A turn based strategy game of global war set in the volatile period of the early 20th century, The Great War places you in the role of national leader with the power to choose your own path and alter the course of history.

Making History: The Great War is primarily a game about conquest, but with a twist - skillful governing of your conquests will be required to achieve victory. Can you conquer and hold a global empire?

“We’ve wanted to bring Making History to this era for a while”, says Muzzy Lane President Dave McCool, “It was the height of national self interest and balance of power politics.  Diplomacy was handled by monarchs and ministers in private, which led to flexible alliances and deceit.  This combined with the race to develop the great innovations in military technology - Artillery, Warplanes, Submarines, and finally Tanks - makes for an exciting and challenging game experience.  We also bring players face to face with the challenge of governing their conquests, which brings a whole new dimension to the game.”

Of course, crushing your friends is even more fun, so we offer players LAN multiplayer as well as free use of the dedicated multiplayer service at  The service allows friends to compete against each other from separate locations, even at separate times, or together head to head.  Players can also create their own scenarios with the Making History Game Editor. The Editor allows players to completely mod the game and then play their new scenarios with their friends.

Making History: The Great War will be available for $39.99.

More articles about Making History: The Great War
blog comments powered by Disqus