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Fable: The Journey

Platform(s): Xbox 360
Genre: Action/Adventure
Publisher: Microsoft Game Studios
Developer: Lionhead Studios
Release Date: Sept. 4, 2012

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'Fable' (ALL) Gets Series Of Novels, Digital Shorts

by Rainier on April 5, 2012 @ 9:06 a.m. PDT

Fable: The Journey, powered by the latest Unreal Engine 3 tech, is poised to take the action-adventure series to new dimensions by fully using the Kinect technology.

The agreement will support the release of the upcoming games Fable: The Journey as well as Fable: Heroes, and will encompass two novels, multiple digital shorts, a comprehensive world bible, and a strategy guide.  The first novel, Fable: At The Edge Of The World, written by New York Times bestselling author Christie Golden, will bridge the events of Fable III and the upcoming Fable: The Journey, and is scheduled to release in August 2012.

Releasing prior to the novel’s publication, and closely-timed to the release of Fable: Heroes, will be three digital shorts written by bestselling author Peter David, focusing on key characters from the Fable universe.  Each short will be available on all major e-reading platforms, and release as follows: 

  • Fable: Reaver – May 2012
  • Fable: Jack Of Blades – May 2012
  • Fable: Theresa – June 2012

More details on the content and publication dates of the second novel—and on the Fable: Journey Prima strategy guide—will be revealed in the coming months.

In addition, Random House Worlds, the Random House Publishing Group’s intellectual property creation and development group, will develop the internal IP bible for the Fable universe. The bible will be a living document that will cover all previously-released Fable products and serve as a comprehensive reference for any creators working in the Fable world.

“There are so many components of this collaboration that are exciting to us,” said Keith Clayton, associate publisher of Del Rey and creative director at Random House Worlds. “Working closely with Lionhead and Prima, we have a consistent content strategy that starts with the Fable IP bible and leads directly to the release of high-quality Fable products, in both the physical and digital space.”

 “The Fable canon – the stories, characters and gameplay that we’ve crafted for many years, is near and dear to the hearts of our loyal fans and the employees at Lionhead Studios,” said Gareth Sutcliffe, business manager for Lionhead Studios. “We believe Random House Worlds will do an excellent job representing our storied franchise and creating assets our fans will find highly valuable.”


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