It is 1941 and the beginning of what will become the most brutal conflict of World War II, as Germany launches a full-scale invasion of the frozen tundra of the Soviet Union which would result in over 14 million military casualties. Take command of the iconic Soviet Red Army in brutal frontline warfare to free Mother Russia from the invading Nazis.
Your strategic skills and tactical expertise hold the power to tip the very balance of this conflict in the sequel to the critically acclaimed and multi award-winning Company of Heroes. Engage in visceral tactical combat that will define you as a military leader and challenge you to wield the might of the Soviet Empire as you smash your way to Berlin.
Company of Heroes 2 will undergo a free update called ‘Turning Point,’ on November 12, 2013. This update will include a host of free content, including items created by and for the game’s passionate community.
‘Turning Point’ includes:
- World Builder: This highly requested community feature enables players to design and share their own epic multiplayer maps for Company of Heroes 2
- Two New Multiplayer Maps: The game’s multiplayer roster is being bolstered with two additional multiplayer maps, the industrial ‘Rails and Metal’ and the urban ‘Lazur Factory’
- Four New Multiplayer Commanders: Four new Commanders, two per faction, are being introduced into the game’s multiplayer and skirmish modes. One Commander from each faction was designed by members of the Company of Heroes 2 community during a visit to Relic this summer and will be available via registration at the official CoH2 website
“ We are excited to provide such a large content update to Company of Heroes 2 players,” said Greg Wilson, Executive Producer at Relic Entertainment. “We are particularly proud to offer our community the much sought-after World Builder and are hoping to provide Steam Workshop integration and other mod features in the near future.”
Relic Entertainment will be giving a sneak peek at the new maps live on Relic’s Twitch TV channel tomorrow, November 5, 2013, followed by a preview of the community requested World Builder on November 6.
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