Subnautica aims to elicit a feeling of experiencing the unknown: A sense that you are exploring an untouched world, not knowing how far, or how deep you can go. The underwater environment will invite you to construct submarines and develop your equipment in order to reach its far flung and diverse corners. Decisions you make about vessel layout, capabilities and structure will affect your ability to navigate hazards and enter the domains of creatures; the likes of which your imagination has never conceived of.
The creation of Subnautica will be extremely open. We hope everyone in the Unknown Worlds community, and new faces, will be interested in giving feedback, sharing ideas, and participating in development. You can talk to most of the development team on Twitter and on the Subnautica forums. We will be opening up early Subnautica ‘builds’ (versions of the game) to a wider and wider audience over the coming months, and you will be invited to play.
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