Rogue Wizards invites players to battle creatures, collect loot, master magic, and build a Wizard Tower in a rogue-like, dungeon-crawling, town-building RPG. At the heart of Rogue Wizards’ unique approach to these game genres, lies its dungeon mode. Featuring procedurally generated environments and loot, no two dungeons or weapons will be the same, offering players an incredible amount of re-playability and character progression as they uncover the mystery behind a series of portals appearing in the world. Although combat features a traditional turn-based combat system, fans of the genre will notice a remarkable increase in terms of pacing; battles feel fast and furious while still requiring strategy and planning.
In between rounds of exploring dungeons, slaying creatures, and discovering new loot, players can also look forward to a complex and rewarding Town Building experience at the Wizard Tower. Here, players can enhance and customize the way they play by building a thriving town, brewing their own reagents, crafting and buying their own gear, powering up their magic, and recruiting help in order to further strengthen their Wizard for diving into deeper and more difficult dungeons.
“We’ve come a long way since we first announced Rogue Wizards on Kickstarter we’re excited to show our growing base of supporters a first-look at the new Cosmic Rift environment,” said Spellbind Studios founder Colin Day. “We’d like to thank our community for helping us get this far and ask for their continued support in spreading the word of our project over the next few weeks to help make Rogue Wizards a reality.”
In development for over a year, Rogue Wizards is recruiting fans looking for a new world building RPG meets dungeon delving experience to help support its ongoing development via Kickstarter, looking for $70,000, that ends on November 11.
More articles about Rogue Wizards