Steampunk Paris, set against the background of the late 19th century, torn between tradition and modernity. Class differences and pervasive racism finally lead to a tragedy. A year later you find yourself on trial, accused of a brutal murder. How far will you go to exonerate yourself? Will you lie, seek evidence to prop your testimony or, perhaps, pretend to be insane? Your imagination is the limit.
The story is set within two time frames. In the present, you find yourself locked up in the courtroom. You're getting acquainted with the evidence, witness testimony and questions posed by the Judge. Each question triggers a flashback - and begins your testimony. During the flashback you find yourself in a Parisian district, with each of your decisions, interactions and action affecting Alfred Ethons' testimony and the final verdict.
With a wide range of possibilities that can lead to several standard endings and one additional hidden one, the game doesn't consider any path "a bad one", ensuring that each playthrough will be different.
"Why a courtroom drama? I grew up on games like the Phoenix Wright series, I’m a lawyer myself, and I’ve always dreamed of creating a legal-themed game which would grow beyond the limitations of the story and its creators, depending on the player's creativity, " said The Moonwalls's sole employee Marcin Makaj.
„I actually know the one man army dev on Bohemian Killing, smart guy and I am truly excited for this game. Give it a look.” said Adrian Chmielarz, the creator of The Vanishing of Ethan Carter.
The Moonwalls has launched an Indiegogo campaign looking for additional fiunding to finish the development of Bohemian Killing.
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