About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Daedalic Entertainment To Publish Mimimi Productions' Next Title

by Rainier on Nov. 25, 2014 @ 4:56 p.m. PST

Daedalic Entertainment will publish the next project of Munich-based independent developer Mimimi Productions, best known for The Last Tinker: City of Colors.

The new project from Mimimi Productions and Daedalic Entertainment will be a real-time tactical stealth game, and is scheduled to be published in 2016 for the Xbox One, PS4 PC, Mac and Linux.  

“Mimimi is without a doubt one of Germany’s best up-and-coming studios. The team already has an outstanding history with multi-platform and international releases. Their impressive work with The Last Tinker: City of Colors has earned them awards such as the “Best Game in Show” award at Casual Connect,” said Carsten Fichtelmann, Founder and CEO of Daedalic Entertainment. “We appreciate their enthusiasm, passion and commitment, and share those same values at Daedalic Entertainment, and expect great things from our partnership.”

Mr. Fichtelmann also commented, “The overall concept and quality of their new project completely won us over, and the game will be an important addition to our catalog, as well as it broadening the core gaming genre. The acknowledgement of such a hardworking studio and such a promising project are even more important to us, as these days, German publishers’ willingness to invest in new concepts seems to be close to zero. We deliberately count on teams that share our own way of thinking and working.”

“We are very proud to have found the optimal publishing partner with Daedalic Entertainment for our new dream project,” said Mimimi CEO Johannes Roth. “Daedalic understands, by virtue of their own experience, what is important to indie-developers, how and where they can support us, and how the markets work. For a core game, which is completely different from our earlier releases, this is especially important to us. We trust them completely to reflect our own enthusiasm and excitement for this game.”

blog comments powered by Disqus