The Dawn Engine, based on a heavily modified version of IO Interactive’s Glacier 2 engine, features new technology that allows for improved rendering capabilities, real-time physics, and advanced artificial intelligence programming, among other things.
“The technology behind any game is a key component in ensuring that gamers are able to develop both an emotional and visceral connection to what they are experiencing within the game world,” said David Anfossi, Studio Head at Eidos-Montréal. “We’ve worked tirelessly over the last few years developing this engine, building upon and improving both the visual and immersive artistry in our games. We truly believe that our engine will help us to strengthen both the gameplay and storytelling experiences we strive to create.”
"Deus Ex Universe is the name we are giving to the fictional world and the rich lore we are creating for it, which will of course include core games, as well as any other projects that will help bring the world of Deus Ex to life. We won’t go into too much detail for now, but what we envision is for our projects to have meaningful ties to one another, in order for them to strengthen and deepen your experience within this Universe."
Eidos-Montréal is also seeking qualified candidates to join its world-class development team. Open positions for the development of the Dawn Engine, as well as Eidos-Montréal games, are currently available on the employment page.