Taking place over a 12 day period, Pathologic is set in a small but mysterious town hit by a deadly and highly infectious disease whose origins are unknown. To fight the epidemic the local authorities send in a doctor, an inquisitor to assess the situation, and then a military commander with orders to destroy the town as a last resort. Along with the authorities’ agents, two volunteer healers find their way to the town-with-no-name along with the doctor, each of them with their own ideas on how this sinister disease came to be.
Taking on the role of one of these three doctors, players explore the town, its weird traditions and the complex relationships of its inhabitants in their quest to overcome this invisible evil called the Sand Plague, trying to find a way to fight and destroy the contagion itself, whilst endeavoring to save as many lives as possible and not to succumb to the disease themselves.
The plot of Pathologic is broken down into 12 chapters reflecting the 12 days the game is set across, each of them carrying new stories, quests and events. Time, however, flows mercilessly; if you fail to finish a task when it is due the opportunity is lost, as are human lives…
The re-imagining of Ice-Pick Lodge's Survival RPG from 2005 has successfully hit its $250,000 Kickstarter goal with over a week to go making it the most heavily backed independent Russian game on the the crowd platform to date.
With six days to go and the pledges currently standing at $265,000, Ice-Pick Lodge are working hard on getting ‘Pathologic’ up to its next goal.
The next target for Pathologic is to hit its $300,000 stretch goal – ‘The Town Extended’. This additional layer to the mysterious Town will include additional quest lines, locations, hidden areas and NPCs (akin to a Director’s Cut for a film) in order to make this unique location even richer and more immersive, cementing Pathologic in the minds of anyone that plays it.
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