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Neverwinter

Platform(s): PC, PlayStation 4, Xbox One
Genre: Online Multiplayer
Publisher: Perfect World
Developer: Cryptic Studios
Release Date: June 20, 2013

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'Neverwinter' (ALL) Expands With Elemental Evil - Screen

by Rainier on Jan. 20, 2015 @ 3:00 p.m. PST

In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or NPCs to form five-person co-op groups. Players also create their own storylines and quests utilizing a user-friendly content generation system.

Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city and battling its many enemies. In Neverwinter, players can create their own quests and campaigns with the Foundry, a powerful content creation tool that allows players to seamlessly integrate their adventures in to the live game world.

They might not be the most pleasant-looking creatures, but they are definitely a fierce bunch of savage and bloodthirsty warriors. By plaguing the civilized races, Orcs have always been a major threat to humans, elves and dwarfs. Laying claim to the area in the northern half of the old Tower District, Orcs have made the Cloak Tower in Neverwinter their home. Even the most courageous heroes will have to fight their way through the ruins of this district to put an end to the Orc domination and help restore Neverwinter to her former glory.


Neverwinter: Elemental Evil – the newest module for the action MMORPG set in the Dungeons & Dragons Forgotten Realms universe from Wizards of the Coast. Following the launch of Neverwinter: Elemental Evil, Cryptic Studios will release modules later in 2015 with highly requested additions including Strongholds and well-known characters from Dungeons & Dragons lore.

With the largest update to-date, Neverwinter: Elemental Evil brings a new playable class – the Paladin – that increases the playable classes count to eight. Players looking to create Paladins will be able to choose a focus on healing or tanking builds. The new module will also increase the level cap from 60 to 70, which brings a new set of quests, feats and slottable class feature powers.

Neverwinter: Elemental Evil also continues the partnership with Wizards of the Coast as Cryptic Studios and Perfect World Entertainment maintain a one-to-one release cadence with the official D&D storylines. Neverwinter players will journey through new adventures as they fight the newest threat to Protector’s Enclave – the Cults of Elemental Evil – which are also present in the upcoming tabletop adventure release, Princes of the Apocalypse.

Cryptic studios will be integrating several anticipated features and content updates through future module releases in 2015. Within the calendar year, players will interact with iconic characters from Dungeons & Dragons lore and step foot into their own Strongholds – the Neverwinter version of guild housing.


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