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Disney Infinity 3.0 Edition

Platform(s): PC, PlayStation 3, PlayStation 4, WiiU, Xbox 360, Xbox One
Genre: Action/Adventure
Publisher: Disney Interactive
Developer: Avalanche Software
Release Date: Aug. 30, 2015

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PS4 Review - 'Disney Infinity 3.0 Edition' Toy Box Speedway Expansion

by Chris "Atom" DeAngelus on Oct. 30, 2015 @ 1:30 a.m. PDT

Disney Infinity 3.0 allows players to experience original adventures in some of their favorite Disney and Pixar worlds, and to build their own using the power of their imagination.

The Disney Infinity Toybox has always allowed for simple racing tracks and various vehicles, but Disney Infinity 3.0: Toy Box Speedway emphasizes a fast-paced racing experience and provides more structure. Players can choose from a variety of vehicles and characters and take them onto one of nine tracks. Since Disney Infinity 3.0 is backward compatible, any Disney Infinity toy can be used in the game, including the otherwise-unsupported Cars figurines. Any available vehicle in the game can be used as your racing object of choice, and parents will be happy to hear that you don't need to purchase tons of out-of-game vehicle toys. Some vehicles are available by default, and others can be unlocked by using existing figures.

One element that may be a plus or a minus is that there aren't really any significant differences between the various racers. The driver is cosmetic, and some characters having special quotes on certain stages. It feels like there should've been a bigger difference between vehicles, but bulking behemoths and little zippy machines don't feel much different. On the one hand, it's disappointing that everything feels so similar. On the other hand, it avoids the problem of certain vehicles being far superior to others, which prevents some of the "Black Widow vs. Iron Man" problems that occasionally crop up in Infinity.


The tracks are the star of the show, and a lot of great effort has been expended on making them feel true to the source material. Wreck It Ralph's Sugar Rush-themed raceway can include cameos from other games in Ralph's setting. The Dunes of Tatooine feature a lot of classic Star Wars sites. Arendelle Racing Rink takes you through a short trip around most of Frozen's world, including a dangerous trip through the legs of a giant snow guard. The stage design is top-notch and feels great. I was grinning almost the entire time as I zoomed through familiar areas and saw the details in the environments. There are nine different tracks, and each one is a delight to race on.

The Speedway comes with three different types of races. The first is Race, where you go up against opponents in a fast-paced race to the finish. The racing is straightforward and should be instantly accessible to players of all ages. In Time Trial, you're thrown on the speedway alongside a ghost race and must try to beat its time. Neither of these two modes is bad, but I found them to be lacking. Considering the wacky cast of characters and cool speedway designs, there is something unreasonably simplistic about the actual racing.

That is where Battle Race comes in, which introduces Mario Kart-style power-ups to the mix and is where you'll get the most enjoyment from the game. There's a significant difference between plain racing and racing with explosions and machine guns.


There are multiple classes of speed (starting at 50cc and going up) that determine how fast and frantic the racing gets, just as in Mario Kart. Your enjoyment is going to depend a lot on which class you choose. The lower classes felt entirely too slow for my taste, but that isn't necessarily a bad thing. Younger children or those who aren't comfortable with fast-paced gaming will probably enjoy taking their characters on a leisurely ride around the cool stages rather than feeling obligated to play to the best of their ability. Faster levels are available to suit gamers who like to challenge themselves.

One major problem with Speedway is that it suffers from its origins. Disney Infinity has a lot of strengths, but one of those strengths is being a jack-of-all-trades. As such, it runs into the problem of not being designed for what it does. To be fair, Speedway is a remarkably good attempt to meld the Infinity gameplay with Mario Kart-style racing, but it suffers in comparison to any dedicated racer. The physics feel a little off in places, and there are times when I felt the car controls were too sloppy to do what the tracks asked. There are a lot of small quirks that do not sour the experience but would've been ironed out in a dedicated racing title. It's not fair to compare Speedway's $20 price tag to a full-fledged game, but it's worth keeping in mind.

Disney Infinity 3.0: Toy Box Speedway is a great addition to Disney Infinity. It's cute, well designed and fun to play. It isn't a replacement for a full-fledged racer like Mario Kart or Sonic All-Stars, but it isn't trying to be. There are a few places where the physics and gameplay could've been smoother, but it's a great expansion for the price. If your child likes racing more than beat-'em-ups, this is a solid replacement for the Toy Box Takeover set, and if they like both, it's a great way to extend your Disney Infinity experience.

Score: 7.5/10



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