Deus Ex: Mankind Divided takes place in 2029, two years after the events of Human Revolution and the infamous ‘Aug Incident’ in Panchaea that resulted in the death of millions at the hands of those who had installed augmentations. This event has created a huge divide between those who have augmentations, and those who do not. Amongst this emotional turmoil are various factions looking to manipulate the public by twisting public opinion of augmentation to further their own agenda and hide the truth of what really happened.
Deus Ex: Mankind Divided also continues the story of Adam Jensen, a former biotech company security chief turned super-augmented, anti-terrorist agent playing by his own rules. Jensen has been empowered with all new augmentations, enabling him and the player a greater sense of self-control as they explore all new locations in-game. As social and political tensions reach a major turning point, Jensen and conspiracies surrounding the Illuminati continue toward an inevitable crossroads … and possibly, an epic showdown.
As you may have already seen by reading and watching the many previews for Deus Ex: Mankind Divided our aim is for it to be a worthy successor to Human Revolution and to improve upon that game in every way possible. I know that expectations are extremely high and we not only want to meet those expectations but exceed them.
We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations and refinement to meet our high standards. In order to achieve this we need to move the release of the game to August 23rd, 2016.
We are sorry to disappoint you with this news and also thank you for all of your support and comments. This game is a huge part of our lives and we don’t want to compromise on its quality.
So please be patient with us a little longer, and thanks as always for your passion and support – through thick and thin. It’s a huge responsibility to work on Deus Ex Mankind Divided - we know, but also a huge privilege. We’re determined to deliver the best game we can.
David Anfossi – Eidos-Montreal Head of Studio
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