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OlliOlli

Platform(s): Nintendo 3DS, PC, PlayStation 3, PlayStation 4, PlayStation Vita, WiiU, Xbox One
Genre: Sports
Publisher: Curve Digital
Developer: Roll7
Release Date: March 5, 2015

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'OlliOlli' (ALL) Narrows Down 3DS, Wii U and Xbox One Date - Screens

by Rainier on Feb. 3, 2015 @ 9:28 a.m. PST

OlliOlli is a 2D skateboarding game that mixes addictive one-life gameplay with over 120 tricks and grinds with 100 deviously crafted levels & 250 challenges across four gameplay modes.

OlliOlli rewards the most skilful and riskiest of players, always tempting you to go for that massive 360 Inward Heelflip and ludicrous chain of combos. Leaving you to time your landing to perfection - or risk losing your score! This ain’t your grandpa’s skating game – OlliOlli throws you feet first into high-risk, high-reward skate lines where ‘just one more trick’ can mean the difference between pulling off a gnarly combo and becoming just a smear on the concrete.

The whole game is hand-drawn in pixelly loveliness, which is no mean feat considering the number of tricks, grinds, slams and stages.


Here at Curve, we like to maintain a constant skate-or-die mentality. We all kickflip out of bed, grind downstairs and skitch a ride to the office Marty McFly style. You could say that we're serious about skating. Genuine about grinding. Honest about… heel flips?

So while we polish our Nintendo and Xbox versions of OlliOlli to the highest possible standard, we’ve been keeping it all to ourselves. But we don’t want to leave you guys waiting any longer. That's why we have settled on a mid-March release for all versions of the game. The Nintendo 3DS, Wii U and Xbox One versions will all land on the same week (currently tbc) within days of each other.  

All of the wild features return in full for the new versions, such as all four game modes, including the nails-hard RAD mode and the Daily Grind, which sees players worldwide competing on the same line for the highest score possible.

Roll7’s Simon Bennett commented, “We’re really glad that Xbox and Nintendo players finally have a version of OlliOlli to call their own. We’ve always seen OlliOlli as a game for everyone and with Curve’s versions, now it totally can be.”. He then pulled off a sick-ass kick flip and rode a nose manual off into the sunset.

Features:

  • Perfect landing and grind mechanic that rewards players for timing tricks to perfection
  • Battle online for the number 1 spot on EVERY mode
  • Five different stages, each with their own unique levels and obstacles
  • 120+ tricks and grinds
  • 250 challenges
  • 1 Gold, 3 Silver and 8 Bronze Trophies
  • Sick hand-picked soundtrack including the Qemists, Dorian Concept and Flako
  • Four gameplay modes
    • Career Mode
      • 50 levels filled with skill, score, combo and trick challenges
      • 5 Challenges per level
      • Amateur and Pro levels, complete Amateur challenges to Unlock Pro levels
      • Unlock 'Spots' by completing any level
    • Spots Mode
      • 50 spots, each built with one massive combo opportunity
      • Challenge the world to the best score on the Spots you've discovered in career mode 
      • Get the highest score and become the King of the Spot
      • Daily Grind
      • Each day there’s a new Spot to challenge the world at
      • Each Daily Grind Spot is only open for 24 Hours!
      • Practice the spot as many times as you want but you only get one chance to set your score… Go big, but don’t slam on your face!
    • RAD Mode
      • Complete all 250 challenges and RAD Mode awaits you
      • Anything other than a Perfect Grind and a Perfect landing will end in a slam!

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