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Pillars Of Eternity

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: RPG/Strategy
Publisher: Paradox Interactive
Developer: Obsidian Entertainment
Release Date: March 26, 2015

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'Pillars Of Eternity' Goes Gold, Expansion Already In Development

by Rainier on March 17, 2015 @ 1:01 p.m. PDT

Pillars Of Eternity is an isometric, party-based RPG set in a new fantasy world reminiscent of titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment.

Pillars Of Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.

Combat uses a tactical real-time with pause system - positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You’ll create your own character and collect companions along the way – taking him or her not just through this story, but, with your continued support, through future adventures. You will engage in dialogues that are deep, and offer many choices to determine the fate of you and your party. …and you'll experience a story that explores mature themes and presents you with complex, difficult choices to shape how your story plays out.

“Seeing Pillars of Eternity through has been an incredible journey for all of us at a deeply personal level,” said Feargus Urquhart, CEO of Obsidian Entertainment. “When we took our idea to Kickstarter, our fans got behind us more than we ever thought. It’s been a blast to match their enthusiasm, see them cheer us on, and have them help to keep us on course every step of the way. It's crazy to think that more than two years have come and gone, but time flies that way when you are creating something as important as Pillars of Eternity has become to us.”

“We knew, when we joined forces with Obsidian, that both the studio and the game were a perfect match for us,” said Fredrik Wester, CEO of Paradox Interactive. “A core tenet at Paradox is staying closely connected to one’s players and community, and we’ve watched Obsidian do exactly that. From the handling of their crowd-funding to their open dialogue with fans on their forums, Obsidian has been dedicated to fulfilling their promises to players, and we’ve been glad for the chance to help them do it. We’re looking forward to working together with Obsidian for a long time to come.”

In a reddit community chat Obsidian Executive Producer and Lead Programmer Adam Brennecke revealed that the studio is alreayd working on an expansion.

"We are looking at doing an expansion that's about the same size (area wise) of Tales of the Sword Coast. I won't reveal much about it since it's early in development, but we've already have a small team working on areas and environments while the rest of the team focus on shipping the game. We will announcing more things about it over the next few months."

Pillars of Eternity can still be pre-ordered, which includes two special in-game items: a Giant Miniature Space Piglet companion who will accompany players through the world of Eora, and the Gaun’s Pledge ring, which provides powerful support to heroes in times of peril.


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