Magicka: Wizard Wars, a team-based, fast-paced, two-faced, post-haste, four-on-four twitch action-PvP title, mixes Magicka’s hallmark dynamic spellcasting and absurd pop-culture humor with new hardcore game mechanics and a focus on competitive play.
In Magicka: Wizard Wars, two teams of four wizards each will go head-to-lightning-bolt on the field of battle, wielding a wealth of magic spells as players adapt their tactics on the fly in response to their opponents. In true Magicka fashion, victory will go to the team whose wizards can combine the craftiest casts – and who can avoid the most friendly fire. With short battles, persistent character progression, and plenty of laughter, Magicka: Wizard Wars is perfect for a few quick games to unwind after work – or a forty-hour binge over the weekend. Paradox promises not to judge.
Magicka: Wizard Wars, the free-to-play PvP action game based around the iconic Magicka spellcasting system, has long allowed the launching of flaming boulders, electrified death beams, and hapless imps, but April 28 will mark the official launch of the game itself. The launch will include an all-new game mode and new maps, while several new features will be added to the Early Access version on Tuesday, April 14 in an update that provides players with a sneak peek of what perils await them at the end of the month.
As of Tuesday, April 14, Magicka: Wizard Wars will conjure up:
- Transgress to Progress: An all-new progression system has been added to the game, allowing players to earn tokens at each level earned, redeemable on the new Masteries Screen for new Magicks, items, and more in a much more customizable fashion. Fashions can also be mastered if Wizards are stylish enough.
- Try Before You Die: New Magick Scrolls allow players to sample powerful Magicks before unlocking them, including all-new Magicks like the Frost Bomb and Stasis spells. Decide ahead of time if a brutal sub-zero death is really right for you!
- Our Crowning Achievement: A fully revamped in-game economy allowing all items to be purchased for crowns, earnable via gameplay or available for in-game purchase. New Starter Packs are also available, containing big fat piles of Crowns, Mastery Tokens, and Treasure Keys!
A new “Soul Harvest” game mode will also be added to the game when it moves from Early Access to regular access on April 28, challenging Wizards to handle new maps, longer rounds, and several new accidental team-based immolations. Magicka: Wizard Wars will remain free to download and play on Steam (the game platform, not the scalding jet of vapor).
“Building this game from scratch together with our great community has been amazing” said David Nisshagen, Game Director for Magicka: Wizard Wars. “We developers owe a huge debt of gratitude to our community for participating in our Early Access campaign—the feedback and ideas are crucial in helping us shape what the game has become and will become in the future as we continue to support the title beyond its initial launch. Now, we can't wait to actually release Magicka: Wizard Wars to the masses!”
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